
Terminator Salvation’s plot is positioned as an interquel bridging the events that transpire in 2003’s Terminator 3: Rise of the Machines and this game’s recently released silver-screen counterpart starring Christian Bale (the only principal cast member who refused to lend voice acting talent to the game). The entire Terminator Salvation experience can be summarized in a single ten-letter word: uninspired.
Anybody who’s played the Gears of War series knows what gameplay approach the developers at GRIN were shooting for. But the third-person cover mechanic here feels clunky and slow-paced. There’s precious little fluidity to the experience and awkward protagonist animations only accentuate the problem. Characters on the screen look like they have roughly five joints in their entire body as they herk and jerk from one piece of cover to the next. Oh, while we’re on the subject of momentum-leeching, be prepared for a lengthy wait each time you die and choose to retry a stage. The experience felt like going to see a halfway decent—if slightly out of tune—cover band that insists on spending 10 minutes tuning guitars between each song, only to launch into the next song partially out of tune.
Part of me felt inclined to give Terminator Salvation at least a partial pass because it’s a movie tie-in—and movie games are supposed to be terrible, right?—but then I spent a few thrilling hours with Activision’s viscerally charged X-Men Origins: Wolverine and the bar was raised once again. As far as enemies go, the Terminator T-600s these developers had at their disposal are absolutely badass-looking baddies. Sadly, in the game they just march sluggishly around waiting to be blown to bits with your pipe bombs. And Bethesda’s Fallout 3 proved just how much fun it can be to run around fighting for your life in a post-apocalyptic U.S. metropolis. So I guess there’s no excuse.
The only reason I didn’t slap Terminator Salvation with a lower numerical rating is because there are penniless teenaged boys and girls all across America who will be overjoyed to find a semi-competent third-person shooter for sale on half.com a couple months from now, priced somewhere between $5 and $10. And imagining the flash of joy on those kids’ pimply, sun-starved faces thawed my frosty heart to the point where I could actually feel it beating again. Also, it's horribly difficult and labor-intensive to make a video game, even one as relentlessly un-fun as Terminator Salvation.


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