Update: Microsoft confirmed the rumor here in a press release, citing the volume of customer outreach as the reason for changing the Xbox One’s policies.
“We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity,” said Don Mattrick, president of interactive entertainment business at Microsoft. “While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.”
Original Text: According to the videogame website Giant Bomb, Microsoft is reversing course on the Xbox One controversial online features, less than a month after first announcing the system.
Patrick Klepek reports that the upcoming console will not have to connect to Microsoft’s servers every day to play games, and that restrictions placed on used games and game sharing will be scrapped. This is a major about-face for Microsoft, and only one week after Microsoft executives defended these policies at the E3 trade show.
Paste has reached out to Microsoft’s public relations firm for comment, but had not heard back at press time.