When Electronic Arts started out, it was one of the good guys of third-party game developers. Not only was the company into original IPs, heck, the word "arts" was even in its title to tell you exactly what the corporation was trying to do. During the past decade, though, what's now the world's second-largest developer has developed a bit of a reputation for squashing creativity in favor of tossing out another version of Madden every year and seeings its profits rise.
Continue reading Suda 51 and Shinji Mikami creating a game for EA.










