Pages tagged “fallout 3”

The Final Fantasy VII Letters, Part 9

The <em>Final Fantasy VII</em> Letters, Part 9

Part nine in our ongoing retrospective letter series. An index of all letters can be found here....  read more

Found in: Games, Features

The Final Fantasy VII Letters, Part 6

The <em>Final Fantasy VII</em> Letters, Part 6

Part six in our ongoing retrospective letter series. An index of all letters can be found here....  read more

Found in: Games, Features

Broken Out Of The Box: Bethesda's Non-Fallout Consumer Products

Broken Out Of The Box: Bethesda's Non-<em>Fallout</em> Consumer Products

Now that we've all finally had a chance to complete Fallout: New Vegas, we can reflect on the sheer number of things about the game that were buggy and malfunctioning on launch. Paste contributor Brian Howe thought he'd take a humorous look at four "new" retail products that the makers of Fallout were planning to bring to consumers next....  read more

Found in: Games, Features

Nine Ridiculously Oversized Videogame Weapons

Nine Ridiculously Oversized Videogame Weapons

There can't be many things more fun for videogame designers than dreaming up weapons. In the real world, building a 500-lb. shoulder-harnessed rocket launcher is fairly impractical, but...  read more

Found in: Blogs, List of the Day

Start Press: Daddy's Love, His Yoke

Start Press: Daddy's Love, His Yoke

“Then he just sat there holding the binoculars and watching the ashen daylight congeal over the land. He knew only that the child was his warrant. He said: If he is not the word of God God never spoke.” (Cormac McCarthy, The Road) *** This past Sunday was Father’s Day, an occasion that has historically compelled me to look outward. It’s a day on which I’ve grown accustomed to considering my own dad, actively muting my lingering nitpicks with his job performance and focusing instead on the ferocity of the man’s affection; his contagious, untidy laughter; his irrepressibility; his resolve...  read more

Found in: Games, Features

Tom Bissell: Extra Lives: Why Video Games Matter

Tom Bissell: <em>Extra Lives: Why Video Games Matter</em>

Celebrated journalist does some videogame soul-searching In April, legendary film critic Roger Ebert doubled-down on an assertion he first leveled in 2005: "Video games can never be art." His unflinching blog-post dismissal stung gamers the world over, eliciting countless rejoinders. A friend of mine summarized the ensuing fallout quite nicely: “Never have so many gamers expended so many words insisting they don’t care what a film critic thinks of them.”...  read more

Found in: Books, Reviews

Start Press: The Floating Gun Barrel

Start Press: The Floating Gun Barrel

I watched the dawn of the first-person shooter genre in third person. It was my older brother Trey obsessively playing id Software’s Wolfenstein 3D at the family computer, while I skeptically eyed the proceedings over his shoulder. I had no interest in playing the game myself, steering that floating gun barrel down one indistinguishable stone corridor after another. Every few seconds he’d plug a Nazi or an attack dog. I never stuck around to see if he got a chance to nestle a bullet in Hitler’s pencil-thin moustache....  read more

Found in: Games, Features

Start Press: In Your Game We Play

Start Press: In Your Game We Play

In the Old Testament book of Sega Genesis, you can read about the first game Adam and Eve played together in the Garden of Eden. Before the Apple IIe. Before LuCiFeR666 tricked Eve into downloading a virus-infected copy of Resistance: Fall of Man. Before the curse descended and 8-bit Nintendo cartridges had to be mouth-blown like harmonicas. Before the sinister Red Ring of Death. Before Cliff Bleszinski dyed his hair streaky blond for the first ill-advised time. Before Adam and Eve were ordered to go play outside the garden....  read more

Found in: Games, Features

Start Press: Color Me Impressed

Start Press: Color Me Impressed

I’ve just finished playing through Ratchet & Clank Future: A Crack In Time. And, if you’ll permit me a brief spasm of tongue-lolling, googly-eyed hyperbole, I found it to be one of the most enjoyable, seamlessly constructed, well-written, gorgeously rendered videogames I’ve played in my life. Seriously. Holy crap. Knowing I’d be writing about it for this column, I set about mulling over what I enjoyed most so I could focus on that particular aspect. Would it be the gleefully oddball weapon design? (Someone at Insomniac deserves a raise for coming up with the funny-looking, blowfishy alien that you coax...  read more

Found in: Features

The 20 Best Video Games of the Decade (2000-2009)

The 20 Best Video Games of the Decade (2000-2009)

This will forever be known as the decade when games became more than just games. And here are 20 titles that pushed the envelope.  read more

Found in: Blogs, List of the Day