For years, the only name worth knowing in virtual reality gaming has been the Oculus Rift. Yesterday, Sony took its first step to change that when it announced Project Morpheus, its own virtual reality system for the PS4.
Morpheus is a visor style, head-mounted display that works with the Playstation Camera to immerse the player in a virtual world. Inertial sensors are built into the headset that allow the PS Camera to track users’ every movement, 3D audio technology that Sony says it developed specifically for the VR project is also employed, changing sounds players hear based on their head orientation.
Move, Sony’s motion controller, can be used with Morpheus to represent objects within the game world. For instance, if the user was playing a fantasy RPG, like Skyrim, PS Move could be used to represent a sword.
Though still very much in the development stages, Sony is excited for what Morpheus could mean in the Playstation line.
“Project Morpheus is the latest example of innovation from Sony Computer Entertainment,” said Shuhei Yoshida, President of SCE Worldwide Studios, in a statement. “We’re looking forward to its continued development and the games that will be created as development kits get into the hands of content creators.”
The headset is on display at the Games Developers Conference in San Francisco through Friday, where attendees can see the new peripheral in action with a tech demo. No timetable was set as to when Morpheus might see the market, or when the SDK will become available, other than “when its ready.”
There was also no word from Sony as to whether the headset asks users to take the red pill, or the blue pill upon start-up.