Look, any list of “greatest videogames of all-time” should include 1997’s Goldeneye 007 for the Nintendo 64. If it doesn’t, it’s a deeply flawed list. End of story. Full stop.
The first-person game, based on the 1995 James Bond film, helped to make shooters viable on consoles and not simply PCs. It further expanded the limits of what “free-roaming” in an action game could be. It brought together stealth and “shoot ‘em up” action in a way that hadn’t really been seen before. It gave us the multiplayer death match mode for consoles. And it sold some eight million-plus copies worldwide. Not bad for a Rare development team that was considered inexperienced at the time.
Now, a team of Australian filmmakers led by director Drew Roller will explore how the game came together with a doc called GoldenEra. As IGN reports, the film will “examine how an inexperienced team were able to defy expectations and build one of the most respected and influential console shooters ever.”
To do that, Roller and company will chat with some of Goldeneye 007’s developers, along with game nerds from GameSpot, Good Game, IGN and Kotaku about the making of the game, along with its continued legacy in the gaming world.
The film is currently slated for a 2017 release (which is the game’s 20th anniversary). As of this writing, the GoldenEra team is raising funds on an IndieGogo page and looking to hit a goal of $85,000. Check out a preview trailer for the documentary below, and find out where Goldeneye landed on our list of the best first-person shooters of all time here.