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P.T.: Solving The Teaser for del Toro's Silent Hills
By Suriel Vazquez September 11, 2014 | 3:30pm
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Silent Killer: Mental Illness and Videogames as Therapy
By Carli Velocci September 2, 2014 | 12:00pm
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Working For the Love of the Game: The Problem With Blizzard's Recruitment Video
By Ian Williams and Austin Walker August 25, 2014 | 4:27pm
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Dead On: How the Original Resident Evil Did Right By Zombies
By Maddy Myers August 22, 2014 | 10:00am
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WWE 2K15: A Realer Take on Fake
By Garrett Martin August 20, 2014 | 9:00pm
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Matthew Dear on the Music and Mysteries of Hohokum
By Garrett Martin August 14, 2014 | 1:30pm
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The Moral of The Wolf Among Us: Cynical or Pragmatic?
By Luke Winkie August 7, 2014 | 11:00am
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Time May Change Me: David Bowie and Omikron: The Nomad Soul
By Joe Bernardi August 5, 2014 | 10:00am
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The Last of Us: How Sexism Survived the Apocalypse
By Ed Smith August 4, 2014 | 9:00am
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'Troid Rage: Why Game Devs Should Watch Alien—and Play Metroid—Again
By Maddy Myers August 1, 2014 | 11:00am
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How Bad Choices Wrecked Trackmania's Momentum
By Ian Williams July 28, 2014 | 9:00am
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Inside Unrest: An Interview With Game Designer Arvind Raja Yadav
By Ansh Patel July 23, 2014 | 7:00pm
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Kim Kardashian: Hollywood and the Price of Fame
By Gita Jackson July 22, 2014 | 9:00am
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GaymerX2: For Everybody
By Todd Harper July 18, 2014 | 12:00pm
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Games of Love: The Relationships of Mass Effect and Fire Emblem
By Carli Velocci July 15, 2014 | 12:00pm
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In Defense of PewDiePie
By Maddy Myers June 25, 2014 | 10:45am
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IndiE3 Postscript: Weighing the Alternative
By Cameron Kunzelman and Austin Walker June 24, 2014 | 12:00pm
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Adventures in Matchmaking: The Myth of the Trench in Dota 2
By Suriel Vazquez June 23, 2014 | 11:14am
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Rebuilding Old Worlds In Mario Kart 8
By Brendan Keogh June 16, 2014 | 2:30pm
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IndiE3: Building the Antihype
By Cameron Kunzelman June 10, 2014 | 1:00pm
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A Q&A With The Designer of the First LGBT Computer Game
By Luke Winkie June 9, 2014 | 11:00am
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Why Modern Games Can't Hack It
By Patrick Lindsey June 5, 2014 | 12:32pm
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The Tijuana Panthers On California Games and T&C Surf Designs
By Phil Shaheen June 3, 2014 | 9:00am
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Hyper Mode: Help the Rich Get Richer by Streaming Games on Twitch
By Maddy Myers May 30, 2014 | 8:00am
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In Watch Dogs, Women Are Just Victims And Plot Points
By Cameron Kunzelman May 28, 2014 | 11:00am
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Watch Dogs: What The Year's Biggest Game Learned From Smartphones
By Garrett Martin May 27, 2014 | 3:00pm
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Win a PC Copy of Transistor
By Garrett Martin May 22, 2014 | 9:00am
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Wolfenstein Rocks! The Fake German Rock of Wolfenstein: The New Order
By Garrett Martin and Carli Velocci May 21, 2014 | 9:15am
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What Videogames Teach Us About World War II
By Reid McCarter May 19, 2014 | 6:30pm
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The Xbox One / Kinect Split: Why It Was Inevitable, And What Happens Next
By Garrett Martin May 14, 2014 | 1:45pm
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Why Reason Magazine is Wrong About Games and Libertarianism
By Jill Scharr May 13, 2014 | 9:00am
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Broforce: Bad Politics and Worse Satire
By Nicholas Milanes May 2, 2014 | 9:00am
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Travel and Videogames: Missing Play in Beijing
By Lu-Hai Liang April 24, 2014 | 2:30pm
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Vogue-Like: This Season In Wearable Dreck
By Lana Polansky April 21, 2014 | 2:30pm
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This Weekend, the Different Games Conference Comes to NYC—and UStream
By Todd Harper April 11, 2014 | 10:29am
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The Violent Sexism of Metal Gear Solid V
By Cameron Kunzelman April 9, 2014 | 12:00pm
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The Oculus VR Purchase Proves That Facebook is Google Now
By Josh Engen April 4, 2014 | 11:30am
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Maddy Myers and Samantha Allen on Manveer Heir's GDC Talk
By Maddy Myers and Samantha Allen March 31, 2014 | 5:45pm
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Hyper Mode: GDC Diaries, Part Two
By Maddy Myers March 31, 2014 | 10:45am
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Hyper Mode: GDC Diaries, Part One
By Maddy Myers March 28, 2014 | 9:30am
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The Seattle Sound of Infamous: Second Son
By Garrett Martin March 27, 2014 | 2:00pm
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GDC 2014: Virtual Reality and Irrational Exuberance
By Garrett Martin March 24, 2014 | 3:30pm
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IndieCade East: The Sundance of Videogames?
By Joe Bernardi March 19, 2014 | 12:00pm
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This Week: Paste is at GDC 2014
By Garrett Martin March 18, 2014 | 12:48pm
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Hyper Mode: How to Be Visibly Femme in the Games Industry
By Maddy Myers March 13, 2014 | 12:15pm
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Feeling In The Dark: The Power of Dark Souls
By Samantha Allen March 10, 2014 | 9:00am
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It's Not Over Until The Claymation Sings: Deirdra Kiai on Dominique Pamplemousse
By Cara Ellison March 4, 2014 | 6:00am
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No Fear: Where Did Resident Evil Go Wrong?
By Ed Smith February 27, 2014 | 2:30pm
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Hyper Mode: Elizabeth Comstock's Last Hurrah
By Maddy Myers February 26, 2014 | 7:00am
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Out of Focus: Dismantling Detective Mode
By Stephen Beirne February 25, 2014 | 8:00am
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Final Fantasy XIV: Looking For Life in A Realm Reborn
By Dan Crabtree February 6, 2014 | 11:30am
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Two Games That Undermine The Concept of Games
By Maddy Myers December 12, 2013 | 7:00am
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20 Years of Doom: The Most Influential Shooter Ever
By Patrick Lindsey December 10, 2013 | 7:59am
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The Xbox One Launch Party: Then We Went Down To Times Square
By Joe Bernardi December 2, 2013 | 9:58am
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The PlayStation 4 Review
By Garrett Martin November 18, 2013 | 12:30pm
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Hyper Mode: Anita Sarkeesian vs. the World II
By Maddy Myers November 13, 2013 | 9:15am
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Crunch Time: Working Overtime to Kill You
By Brian Taylor November 12, 2013 | 10:45am
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The Last of Us and Pittsburgh: Real Game Worlds
By Brian Taylor October 17, 2013 | 8:00am
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Hyper Mode: Conquering Scary Games
By Maddy Myers October 9, 2013 | 8:00am
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Oneida's Bobby Matador on Videogames, Virtuosity and Repetition
By Bobby Matador October 1, 2013 | 12:15pm
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The Leaderboard: A Sibling Rivalry Renewed
By Travis Nichols September 3, 2013 | 9:30am
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Hyper Mode: The Masculine Tropes of Hotline Miami 2 and The Castle Doctrine
By Maddy Myers August 28, 2013 | 12:30pm
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The Human Touch of Gone Home
By Drew Dixon August 26, 2013 | 5:43pm
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What's Next in Games: The Next Generation of Consoles and Indie Games
By Garrett Martin August 19, 2013 | 10:10pm
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Game Giveaway: Gone Home
By Garrett Martin August 15, 2013 | 4:30pm
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Hyper Mode: Sexual Objectification in Videogames--What About the Men?
By Maddy Myers August 12, 2013 | 1:14pm
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Meet The New Boss: How Saints Row IV Survived The Death Of Its Publisher
By Joe Bernardi August 11, 2013 | 9:27pm
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The Leaderboard: In Defense of Tacked-On Multiplayer
By Samantha Allen August 7, 2013 | 2:30pm
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Bad Dads Vs. Hyper Mode: The Father-Daughter Bond In Videogames
By Maddy Myers July 30, 2013 | 2:00pm
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Project Spark: Playing Games to Make Games
By Christopher Floyd July 12, 2013 | 1:23pm
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The Ten Best Games of E3 2013
By Garrett Martin July 8, 2013 | 10:30am
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All Things End: The Last of Us and the PlayStation 3
By Garrett Martin June 17, 2013 | 8:11pm
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Hyper Mode: Battle of the Brands at E3 2013
By Maddy Myers June 17, 2013 | 11:09am
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Hyper Mode: Anita Sarkeesian And The Trouble With Magic Bullets
By Maddy Myers June 4, 2013 | 9:30am
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Fantasia and The Evolution of the Music Game
By Joe Bernardi June 2, 2013 | 10:30pm
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Pinball Wizard: War On Drugs' Dave Hartley
By Garrett Martin May 28, 2013 | 10:05am
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Infinite Lockdown: Playing Bioshock in Boston
By Maddy Myers May 6, 2013 | 9:30am
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Hyper Mode: A Critical Look at Games
By Maddy Myers April 16, 2013 | 11:09am
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Desert Oasis: Taking Refuge From PAX East With The Dune Board Game
By J.P. Grant April 1, 2013 | 12:48am
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Paste Goes to PAX East: Metro: Last Light
By J.P. Grant March 28, 2013 | 8:00am
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The Leaderboard: EA Discusses a Full Spectrum of Diversity
By Todd Harper March 17, 2013 | 11:17pm
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Mining For Truth in Kentucky Route Zero
By Richard Clark February 5, 2013 | 9:59am
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The Leaderboard: The Chimerical Future of Games
By Noah Cruickshank December 3, 2012 | 3:06pm
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The Leaderboard: Learning To Think About Games
By Jonah Stowe November 12, 2012 | 2:27pm
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Massive Attack and Master Chief: Neil Davidge On Scoring Halo 4
By Max Blau November 5, 2012 | 9:33pm
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Catching Up With Felicia Day
By Luke Larsen October 17, 2012 | 10:00am
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The Leaderboard: The Island of Dr. Steinman--The Roots of BioShock
By Dan Crabtree October 15, 2012 | 10:49pm
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Infographic: Resident Evil, A Condensed Timeline
By Taryn Wellman October 10, 2012 | 11:07am
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The Pursuit of Life and Liberty In Assassin's Creed III
By Sean Clancy October 5, 2012 | 8:36am
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The Leaderboard: Now You're Playing Without Power
By Jordan Mammo September 16, 2012 | 2:08pm
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The Leaderboard: When "Hard" Games Aren't Actually Hard
By Kevin Goldstein September 1, 2012 | 11:49am
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Might and Delight
By Stu Horvath August 31, 2012 | 3:05pm
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Videogame International Piece: Cactus
By Filipe Salgado August 29, 2012 | 11:14pm
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Infographic: The Virtual Life of The Legend of Zelda
By Megan Farokhmanesh August 22, 2012 | 3:00pm
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The Leaderboard: When "Hard" Games Aren't Actually Hard
By Kevin Goldstein August 19, 2012 | 10:19pm
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The Leaderboard: On (Not) Growing Out of Games
By Mitch Krpata August 6, 2012 | 9:53pm
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The Leaderboard: A Long Road to the Gathering
By Garrett Martin July 17, 2012 | 12:47am
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The Humble Indie Bundle: Independent Games for Charity
By Megan Farokhmanesh July 9, 2012 | 10:15pm
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The Leaderboard: E3 and the American Art of Violence
By Drew Dixon June 26, 2012 | 11:22am
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BurgerTime: Peter Pepper Turns 30
By Jeff Giles June 24, 2012 | 11:15am
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E3 Day Zero: It's All For You
By Garrett Martin June 4, 2012 | 10:30am
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The Leaderboard: Defense of the Clones
By Brittany Vincent May 20, 2012 | 5:53pm
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The Leaderboard: So You've Decided To Lose Your Job
By Casey Malone May 17, 2012 | 8:31am
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The Leaderboard: Who's the Bad Guy?
By Mattie Brice April 25, 2012 | 11:55am
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Making Life: Waking Mars and Non-Violent Gaming
By J.P. Grant April 23, 2012 | 8:48pm
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The Leaderboard: On Mass Effect 3 and Serialized Endings
By Rowan Kaiser April 2, 2012 | 1:58pm
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New Directions in Videogame Storytelling: The Mysteries of Dear Esther and Journey
By Garrett Martin March 9, 2012 | 5:12pm
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The PlayStation Vita: New Life For Gaming Handhelds?
By Garrett Martin February 28, 2012 | 8:05am