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26. Illidan: Illidan looks like the kind of hero a pissed-off teen would come up with during their history class, but I'll forgive the design since he's actually more interesting than his aesthetic might let on. In a game full of abilities that scale over time and deal ridiculous amounts of damage, Illidan is one of the few heroes who deals the majority of his damage by just clicking on the enemy. His abilities revolve around putting him in a place to do just that, and as a result he ends up being a more nuanced hero than he might at first seem.
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25. Valla: Valla has the right combination of accessibility, fun and effectiveness. You can pick her up as soon as you understand how the game works, pick whatever talents you want along the way, and have fun shooting arrows at everyone. She doesn't get boring as you get better at the game, either—you just learn more about how to use her skills. You can build her a few different ways, too, ensuring that she's one of the few heroes you can play over and over again without getting bored.
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24. Gall: (Gall is on the right) The lighter half of the Cho'Gall combo, Gall might be the hero to tell someone to pick when you're teaching them to play Heroes of the Storm. As the second head on a giant ogre, Gall can't actually move around, and relies on Cho to do all the moving for him. This means the Gall player only has to worry about using his abilities as often as possible, none of which have mana costs. You can randomly press keys on the keyboard and do work as Gall, which might sound like knock, but is actually a compliment: by sticking him to another hero, it means new players have a great way to learn the game using the buddy system. The MOBA genre needs more characters like these.