Mortal Kombat 11 Fatality Guide: How to Perform All Finishers for Every Character

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Mortal Kombat 11 Fatality Guide: How to Perform All Finishers for Every Character

Mortal Kombat 11 might have the best tutorial of any fighting game I’ve ever played, but it doesn’t tell you everything about the game. For instance: you’ve pretty much got to figure out the Fatalities on your own. And since the Fatality is the main calling card for the entire Mortal Kombat series, you’ll probably want to learn those combos as soon as possible. Is it really a Mortal Kombat, after all, if you aren’t graphically dismembering your friends and rivals in cartoonishly grotesque fashion?

That’s where Paste comes in. Here’s a complete, easy to parse list of every Fatality in Mortal Kombat 11, with two apiece for all 25 fighters. Keep this page bookmarked on your phone (or print it out if you’re in 1996) and consult as needed while you’re brawling your way through the Netherrealm.

There are a few basics you have to keep in mind, of course. You can only do a Fatality in the last round of a fight. Right before you KO your opponent for the second time, they’ll stand in a daze as the iconic words “Finish Him” appear on the screen. At that point you can enter the code for a Fatality. Make sure you don’t take too much time—you only have a few seconds—and make sure you’re also positioned properly for the move. We’ve included the appropriate distance for each Fatality below, either close, mid or far.

Also, since the game is on multiple consoles, the final input of every Fatality combo depends on your controller. It’ll always be either a Front Punch, Back Punch, Front Kick or Back Kick, but the specific buttons for those moves depend on your console. Here’s a guide to all possible buttons.

Front Punch: Square on PS4, X on Xbox, Y on Switch
Back Punch: Triangle on PS4, Y on Xbox, X on Switch
Front Kick: X on PS4, A on Xbox, B on Switch
Back Kick: Circle on PS4, B on Xbox, A on Switch

Keep that in mind while you’re trying to chop a fighter’s body into pieces in comical fashion.

For your character of choice, search for their name, and the magic of computers will whisk you straight to their entry. And be careful with these—if you have a weak stomach, well, you shouldn’t be playing Mortal Kombat in the first place, but you definitely shouldn’t be in a rush to use Fatalities.

mk11 baraka fatality.jpg

Baraka

Food For Thought:
Range: Close
Input: Back, Down, Back, Back Punch

Rock, Paper, Baraka:
Range: Close
Input: Back, Forward, Back, Front Kick


Cassie Cage

I <3 U:
Range: Mid
Input: Down, Down, Forward, Back Kick

#GirlPower:
Range: Mid
Input: Back, Down, Down, Back, Back Punch


Cetrion

Maintaining Balance:
Range: Mid
Input: Back, Down, Forward, Down, Back Kick

Good and Evil:
Range: Mid
Input: Back, Down, Back, Front Kick


D’Vorah

New Species:
Range: Close
Input: Back, Forward, Back, Front Kick

Can’t Die:
Range: Mid
Input: Back, Down, Down, Back Kick


Erron Black

Melted:
Range: Mid
Input: Down, Down, Down, Front Punch

Death Trap:
Range: Mid
Input: Down, Forward, Down, Back Punch


Frost

Ice Sculpture:
Range: Close
Input: Forward, Back, Down, Front Punch

The Cyber Initiative:
Range: Mid
Input: Back, Forward, Down, Forward, Back Kick


Geras

Phasing Through Time:
Range: You can pretty much do this one anywhere
Input: Back, Down, Down, Front Kick

Peeling Back:
Range: Close
Input: Down, Forward, Back, Front Punch


geras mk11 fatality.jpg


Jacqui Briggs

Spider Mines:
Range: Mid
Input: Forward, Back, Forward, Front Kick

Nothin’ But Neck:
Range: Mid
Input: Back, Forward, Back, Back Kick


Jade

Bow Before Me:
Range: Anywhere
Input: Down, Down, Forward, Down, Back Kick

Pole Dance:
Range: Close
Input: Down, Down, Down, Front Punch


Jax Briggs

Coming in Hot:
Range: Close
Input: Forward, Down, Forward, Front Kick

Still Got It:
Range: Close
Input: Back, Forward, Back, Down, Front Punch


Johnny Cage

Mr. Cage’s Neighborhood:
Range: Close
Input: Forward, Back, Down, Down, Back Kick

Who Hired This Guy:
Range: Close
Input: Forward, Down, Forward, Front Punch


Kabal

Hooked:
Range: Close
Input: Down, Down, Down, Back Kick

Road Rage:
Range: Mid
Input: Forward, Back, Down, Forward, Front Kick


Kano

Last Dance:
Range: Close
Input: Forward, Down, Down, Front Punch

Face Like A Dropped Pie:
Range: Close
Input: Back, Down, Forward, Back Punch


Kitana

Gore-Nado:
Range: Mid
Input: Down, Down, Down, Down, Back Punch

Royal Execution:
Range: Mid
Input: Down, Back, Forward, Front Punch

kitana mk11 fatality.JPG


Kollector

For the Kollection:
Range: Close
Input: Down, Down, Down, Down, Back Kick

Head Lantern:
Range: Close
Input: Down, Forward, Back, Front Punch


Kotal Kahn

Totem Sacrifice:
Range: Close
Input: Back, Down, Back, Front Kick

Kat Food:
Range: Close
Input: Back, Forward, Back, Front Kick


Kung Lao

Headed Nowhere:
Range: Close
Input: Down, Forward, Back, Down, Back Punch

Meat Slicer:
Range: Close
Input: Down, Forward, Down, Front Kick


Liu Kang

Burn Out:
Range: Close
Input: Down, Back, Down, Forward, Front Punch

Belly of the Beast:
Range: Mid
Input: Back, Down, Back, Forward, Front Kick


Noob Saibot

Split Decision:
Range: Mid
Input: Back, Forward, Back, Forward, Back Kick

Double Trouble:
Range: Close
Input: Down, Down, Down, Front Punch


Raiden

Alternating Current:
Range: Mid
Input: Back, Down, Back, Front Punch

Direct Current:
Range: Close
Input: Down, Forward, Back, Front Kick


Scorpion

You’re Next:
Range: Far
Input: Back, Down, Down, Front Punch

Chain Reaction:
Range: Mid
Input: Down, Forward, Back, Front Kick


Skarlet

Bloody Mess:
Range: Mid
Input: Forward, Back, Down, Front Kick

Heart Kondition:
Range: Mid
Input: Down, Down, Forward, Back Kick


Shao Kahn

Back Blown Out:
Range: Close
Input: Back, Forward, Down, Down, Back Punch

Kahn-Sequences:
Range: Close
Input: Back, Forward, Back, Front Punch


Sonya Blade

To The Choppa:
Range: Mid
Input: Down, Forward, Back, Back Punch

Supply Drop:
Range: Close
Input: Back, Forward, Down, Front Kick


Sub-Zero

Ice-Cutioner:
Range: Mid
Input: Forward, Back, Forward, Back Punch

Frozen in Time:
Range: Mid
Input: Forward, Down, Forward, Back Kick

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