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10. The Walking Dead Season 2: It's hard not to be disappointed with the second season of The Walking Dead, a mostly aimless game that didn't know what to do with its characters except feed them to the grinder and tug at your heartstrings in obvious, manipulative ways (really, the dog, Telltale? THE DOG?). Still, there are a few moments that make the journey worth the effort, especially toward the end.
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9. Wallace & Gromit's Grand Adventure: Wanna hear something that sucks? You can't get this game anywhere digitally anymore! You have to import a physical copy and that's a real bummer. It's one of the best of the earlier games, channeling the humor and charm of Nick Park's beloved series into a fun little adventure.
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8. Sam & Max: The Devil's Playhouse: The third game in Telltale's Sam and Max series is a great time and looks absolutely gorgeous. It also has the best puzzles of the three games. A fantastic way to cap off the series (for now).
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7. Back To The Future: The Game: Telltale's Back To The Future is probably the most well known of their earlier games. It's a light, straightforward adventure game filled with laughs that wisely uses its source material in interesting ways.
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6. Sam & Max Beyond Time and Space: Beyond Time and Space, with its hilarious sci-fi shenanigans, is the best of Telltale's run with Sam and Max, almost reaching the same heights as Sam & Max Hit The Road, and is one of their best games period.
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5. Puzzle Agent and Puzzle Agent 2: Both Puzzle Agent games are the hidden gems in Telltale's gameography. It's a quirky little series where you play as Agent Nelson Tethers trying to solve puzzles in Scoggins, Minnesota, a place that grows more surreal by the minute. Its gray artwork is reminiscent of Fargo while its oddness recalls David Lynch's work. Definitely worth a go if you're into either of those things or just like puzzles in general.
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4. The Wolf Among Us: The Wolf Among Us is based on Fables, a comic series where all your favorite mystical creatures and characters from fantastical folklore are living in New York, trying to hide from humans ("mundies") while dealing with conflicts in their own community. You're Big Bad Bigby Wolf, who serves as the sheriff for said community. During the course of The Wolf Among Us, Bigby is pulled in every direction as he tries to solve a murder and keep the Fabletown from splitting into factions. It's a gripping experience that's let down a bit by some filler around episode 4, something that applies to nearly all of Telltale's later games, but it's also a beautiful looking game with a helluva finale.
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3. Tales of Monkey Island: LucasArts' Monkey Island is a classic and important game series for both the adventure genre and funny games in general. And Tales, developed and published by Telltale, is strong enough to stand next to the best of LucasArts' run with the series. The adventures of Guybrush Threepwood are as funny as ever and this is easily the best of Telltale's games released before The Walking Dead.
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2. The Walking Dead: Season One: One of the best stories told in videogames, Telltale's adaptation of The Walking Dead transcends both the source material and the wildly popular television adaptation to become its own haunting, beautiful story about a man seeking redemption at the end of the world by caring for a child in the post-apocalyptic South. Except for maybe Goldeneye or Escape from Butcher Bay, The Walking Dead might just be the best game adaptation ever made. As far as its effect on Telltale goes, The Walking Dead marked a shift in how they develop their games, with the developer choosing to focus on the consequences of players' actions instead of creating an entertaining series of jokes and puzzles, a move that's been (mostly) for the better.
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1. Tales From The Borderlands: Listen: I do not like Borderlands at all. I think they're first-person shooters with bad gunplay that try to compensate with a wacky sense of humor and loot that just isn't worth going after. And yet Tales From The Borderlands, with its charms and loveable characters, won me over from the start. Essentially a sci-fi version of Pirates of the Caribbean, Tales uses the Rashomon effect to let us switch between thief and rapscallion Fiona and corporate middleman Rhys as they recount to their captor how they came together to search for a vault supposedly filled with treasure. It's a ridiculously funny game that's also surprisingly moving.
Tales is the only Telltale game that's perfectly structured, with each episode better than the last and no wandering or filler. I often wondered after The Walking Dead if Telltale would ever be able to make a lighter game that was just as great as that one, or if they'd just go on developing grimdark stories (hello Game of Thrones) until there wasn't any more money in it. Their latest proves that I can't really pigeonhole the developer and they still have the ability to delight and impress me. Tales From The Borderlands is Telltale's rollicking comic masterpiece and one of the best games in years. If you haven't played it yet, you should rectify this immediately. Enjoy the ride.