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25. E. Honda: The joy of Edmund Honda can often be highly personal; he's the one overweight character in the series who doesn't feel like a joke. Sure, his Kabuki leanings might make him look silly to western audience, but you never get the feeling that's the intent. His moderate size and the way his muscle accentuates his weight instead of undermining it (see Rufus for an example of what we mean) give him an air of respectability. It's no coincidence his depiction is the one of most modest in Street Fighter (both the series and character are Japanese), but it gives the overweight people among us someone to latch onto amidst all the other examples of overweight characters telling us we should be ashamed of ourselves. He has ridiculous moves just like any other fighter, but E. Honda owns his physique in a way no other character does, and for that he'll always be one of our favorites.
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24. Elena: Like Ibuki, Elena has recently earned a reputation as the character that made Street Fighter IV go out on a down note; her healing super move made fights way more boring than they otherwise would be. If Elena knocked you down late in the match, you could count on her taking the life lead, meaning she forced her opponent to play from behind. Before that, though, she was actually a great character from a design standpoint, even if she was one of the least powerful characters in Street Fighter III. She had an elegant fighting style, and most of her capoeira-inspired moves (and heck, even her idle stance) showed off the game's elaborate character animations. She might need some tempering now, but Elena is still one of the series' strongest ideas.
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23. Akuma: The end result of the Satsui no Hado taking full control, Akuma isn't quite a villain, but certainly isn't a good guy either. A warrior who only seeks to grow in strength by fighting others, his penchant for fights sometimes verges on the bloodthirsty, and he's one of the few characters who tends to kill even when holding back. As a fighter, Akuma is a much more offense-oriented shoto character than the others, able to significantly pressure opponents in exchange for (usually) low stamina and stun. While Bison may be the ultimate villain for the Street Fighter series, Akuma is a great anti-hero to offset Ryu and Ken.
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22. Skullomania: Skullomania is probably the most recognizable character from the EX games' roster. Even if you've never played a single Street Fighter game, you've probably heard someone lament the absence of Skullomania in recent iterations of the series. The salesman-turned-crimefighter concept appeals to us all, and his costume is something truly remarkable, making homages to tons of old Japanese TV shows like Kamen Rider and Kinnikuman. He's the best thing to come out of the entire EX series, and those games' character rights (which belong to Japanese game developer Arika) are worth buying for Skullomania alone.
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21. Q: A mysterious fighter dressed in '50's noir attire and an iron mask, not much is known about Q, and that's what makes him incredibly interesting. Rumors circulated about him being in the background of Ken's stage in Street Fighter II, and later removed in the Turbo Remix release. No one knows who he is or why he competes, and he's only appeared in one game, 3rd Strike; yet that mystery seems to allude to bigger things, and maybe it's just that lingering curiosity that makes us enjoy the concept of Q so much. In a series filled with comical stereotypes and eccentric fighters, an enigmatic masked detective is sure to be a welcome change of pace.