Gaming Giants Decry WHO Gaming Disorder Classification
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The biggest names in the gaming industry are asking the World Health Organization to reconsider its latest decision to include gaming disorder as an official, globally recognized disease, in a shared statement co-signed by the Entertainment Software Association and other gaming organizations.
The organizations decrying the decision include Interactive Games & Entertainment Association, the Interactive Software Federation of Europe, K-GAMES, and representatives across Europe, the U.S., Canada, Australia, New Zealand, South Korea, South Africa and Brazil.
“The WHO is an esteemed organization and its guidance needs to be based on regular, inclusive, and transparent reviews backed by independent experts,” their statement reads. ”‘Gaming disorder’ is not based on sufficiently robust evidence to justify inclusion in one of the WHO’s most important norm-setting tools.”
The ESA’s press release claims gaming disorder requires more evidence before it’s included as a classified illness. In a 2018 paper published by the Journal of Behavioral Addictions and titled “A weak scientific basis for gaming disorder: Let us err on the side of caution,” researchers expressed a similar sentiment, saying more research must be done before classifying it as a disorder.
“Risk of abuse of a formalized new disorder that solely involves the behavior of playing video games—a stigmatized entertainment activity—can only expand the false-positive issues in psychiatry,” the paper explains.