Poseidon’s Fury Is Closing Permanently at Universal in May
Photos courtesy of Universal
Poseidon’s Fury is closing forever on May 9, and I don’t really know how to feel about that. Yes, the special effects show is one of the cheesiest things at Universal’s Islands of Adventure, with a witless script that would’ve insulted my intelligence even when I was a kid. It’s also such a weird and unique experience, though—a throwback to a less IP-driven era of theme parks and a combination show and walk-through exhibit in a park that’s otherwise dominated by rides. It has some legitimately impressive effects and perhaps the coolest show building at all of Universal, and it’ll be a shame if all of that is wiped away for whatever the hot property du jour is. But the show itself is some true cornball jive that turns Greek mythology into a cutscene from a late ‘90s videogame. It sucks, and it’s awesome, and there was probably an easy way to improve it without having to fully replace it. But it’s not based on a movie franchise or book series so its days have been clearly numbered for years.
Poseidon’s Fury is theme park design at its best and its worst. It’s based in the Lost Continent section of Islands of Adventure—one of only two sections of the park that aren’t themed to a pre-existing intellectual property—inside a show building that looks like the ruins of an ancient Greek temple. Fragments of a massive statue are strewn about the outside of the temple, with an arm holding a giant trident tipping off anybody who’s up on their Greek mythology that this building was dedicated to the sea god Poseidon. The Lost Continent is the most awe-inspiring part of Islands of Adventure, in part because it isn’t based on something familiar, and this temple is the land’s highlight.
The cracks appear after you’ve entered the temple. The initial chamber is beautifully designed, with a detailed, somewhat realistic depiction of an ongoing archeological dig; when the story kicks in, though, and we meet our guide through the temple (a nervous young archeologist played by a live actor), everything lands with a thud. It’s the kind of overly broad, facile writing and shoot-for-the-cheap-seats overacting that marks the worst of what theme parks have to offer. That trend continues throughout the attraction; everything looks amazing and exciting, but everything involving the story is a bummer.