Prime Video’s Fallout Adaptation Is the Bomb
Photo Courtesy of Prime Video
The setting of Fallout is one of extremes. As established in the long-running videogame series, this is a world scorched by nuclear flames, a post-apocalyptic ruin where factions fight over the crumbs of what’s left. While sifting through the wreckage, you’ll find the vestiges of a retrofuturistic America that kept the embers of the Cold War burning for over a century, a ‘50s-tinged hellscape that escalated the jingoism, commercialism, and general vapidity of the Atomic Age for decades until it all boiled over into Armageddon. It’s an alternate history where everything went wrong. But despite all that, these games also get a little silly with it. The Wasteland is grim, but it’s equally wacky, full of dark humor and colorful characters who inhabit a cartoonishly brutal vision of the end.
And now there’s a TV show. Helmed by Lisa Joy and Jonathon Nolan, the co-creators of HBO’s Westworld, Fallout is an eight-part series dropping all at once on Amazon’s Prime Video. It’s an adaptation that faces even more pressure than usual because it’s a canonical sequel to the games, meaning that failure (or, honestly, probably even success) will unleash thousands of diehard fans with Vault Boy and Brotherhood of Steel profile pictures complaining on Twitter.
Thankfully, the show lives up to these weighty expectations, not only translating the franchise’s look and tone to the small screen, but also expanding on many of its underlying ideas as it delivers engaging characters and impressive worldbuilding. While its over-the-top humor and penchant for ultraviolence will undoubtedly alienate a few newcomers, in the end, its more genuine undercurrents shine through as it does justice to this oddball pastiche of post-apocalyptic sci-fi, westerns, and Cold War-era satire.
We follow the exploits of Lucy MacLean (Ella Purnell), a Vault Dweller forced to leave the safety of her subterranean bunker, Vault 33, and journey into what’s left of Los Angeles 219 years after the bombs fell. She’s searching for her father (Kyle MacLachlan), who was abducted by raiders, and her only means of locating the kidnapper is a dangerous quest that involves delivering an item that could change the balance of power in the Wasteland (yes, this is a very videogame-y plot setup that also overlaps with Fallout 3).
But of course, she’s not the only one after this prize. Maximus (Aaron Moten) is in on the hunt, a squire in the band of feudal-cosplaying assholes known as the Brotherhood of Steel. He wants to use this opportunity to become anointed as a knight and nab the T-60 power armor and respect that comes with it. The Ghoul (Walton Goggins) is also in the scrum, a gunslinger who has been around since The Great War thanks to mutations caused by nuclear radiation. As Lucy leaves her sheltered life behind to save her dad, she faces harsh truths about the state of the world outside her bubble.
From the moment our intrepid heroine steps out into the wastes, it becomes clear how deeply this show is dedicated to replicating the specific aesthetic of the games. The crooning ballads of mid-20th century pop songs flood the airwaves as we’re treated to the contrast between these wholesome tunes and bleak sand-swept ruins full of bloodletting. One would think this bit would have gotten old over the decades, but it remains effective as ever, these needle-drops of banger oldies, many of which were also featured in the games, setting a fittingly ironic tone.
In addition to licensing the same tracks, a similar degree of obsessive detail is applied to replicating nearly everything else from the source material, like its costumes, weapons, and technology (the Pip-Boys share an identical user interface to Bethesda’s take on the device, for instance). These elements elegantly make the jump to live-action, and the rounded edges of broken-down cars and Mister Handy bots key us in on a decadent Space Age aesthetic buried by layers of grime and viscera, creating a compelling visual landscape.
But beyond this faithfulness acting as fan service for Fallout-heads, these details also help flesh out this space and the various factions found there. For starters, there’s Lucy’s home, Vault 33, one of the many Vault Tec-designed, self-sustaining bunkers where the privileged few hid out as the world burned. These guys kind of suck. The show does a great job poking fun at the delusions of the Vault Dwellers’ American exceptionalist nonsense and how their way of life is an even more extreme mutation of the culture that spawned it, not only mining gags out of this backdrop, but eventually also teasing out a captivating mystery that goes straight to its rotten core. Similarly engaging is the Brotherhood of Steel, a technology-obsessed militia doing their best impression of the Knights Templar as they mix medieval mysticism and futuristic power armor. They’re delusional, dangerous, and similarly ridiculous.