No BioShock Movie Happening, Says Game's Creator
For all the terrible _Alone in the Dark_ and _Doom_ style video game franchises that get film adaptations, their are just as many great properties that deserve the big screen route. One such game, _Bioshock_, was on it's way to getting its own movie, however the game's creator Ken Levine has stated that this is no longer happening at this point. read more
Found in: Games, News[E3 2011] Sony Reveals PS Vita, New Uncharted 3 Info, More
Closing out day one of E3 2011, the Sony press conference debuted the official title of the NGP as the PlayStation Vita, as well as firmly pushed 3D and PlayStation Move gaming. Here’s what they showed:... read more
Found in: Games, NewsKen Levine Says No Motion Control Plans for BioShock: Infinite
In a recent interview with Play Magazine, BioShock creator Ken Levine made it clear that there are no plans to include motion control options, such as PlayStation Move and Xbox Kinect, in the forthcoming BioShock: Infinite.... read more
Found in: Games, NewsSeven of Our Favorite Videogame Scores
Last month, we reported that Clint Mansell, the composer behind dark musical masterpieces Requiem for a Dream and Black Swan would be composing the score to Mass Effect 3, the upcoming action-RPG sci-fi epic from BioWare. This got us thinking about some of our other favorite musical videogame compositions and, to be honest, led to some extended Final Fantasy music listening. Here are seven of the best videogame scores out there.... read more
Found in: Blogs, List of the DayGore Verbinski Explains Why the BioShock Movie Fell Apart
In a recent interview with ComingSoon.net, Pirates of the Caribbean director Gore Verbinski discussed why the movie adaptation of videogame BioShock fell apart. Turns out, itt was the movie’s R rating, and Verbinski’s dedication to that rating, that kept the movie from moving forward.... read more
Found in: Games, NewsThe 20 Best Songs in Videogames
The first commercial videogame involved navigating a rocket ship; it was created by Nolan Bushnell and Ted Dabney in 1971. Music has been around for um a lot longer than that. But the two have been intertwined from the nearly the beginning of gaming, as far back as Atari 2600, which allowed gamers to play alongside background “music,” which was really a series of simple loops. ... read more
Found in: Blogs, List of the DaySingularity Review
(Xbox 360)
Developer: Raven Software Publisher: Activision Platforms: Xbox 360, PlayStation 3 Time-bending shooter works despite wearing influences on its uniformed sleeve Like some sort of time-traveling Frankenstein’s monster, Singularity is a game that seems cobbled and scraped together from the vestiges of the games that came before it. Rising from the corpse of Half-Life 2 and sewn together with bits of BioShock, chunks of Raven’s own Wolfenstein and even a dash of TimeShift, Singularity is far from the most original game out there. But it does actually have a few new tricks up its sleeve, the neatest of which is that... read more
Found in: Games, ReviewsStart Press: Daddy's Love, His Yoke
“Then he just sat there holding the binoculars and watching the ashen daylight congeal over the land. He knew only that the child was his warrant. He said: If he is not the word of God God never spoke.” (Cormac McCarthy, The Road) *** This past Sunday was Father’s Day, an occasion that has historically compelled me to look outward. It’s a day on which I’ve grown accustomed to considering my own dad, actively muting my lingering nitpicks with his job performance and focusing instead on the ferocity of the man’s affection; his contagious, untidy laughter; his irrepressibility; his resolve... read more
Found in: Games, FeaturesStart Press: The Floating Gun Barrel
I watched the dawn of the first-person shooter genre in third person. It was my older brother Trey obsessively playing id Software’s Wolfenstein 3D at the family computer, while I skeptically eyed the proceedings over his shoulder. I had no interest in playing the game myself, steering that floating gun barrel down one indistinguishable stone corridor after another. Every few seconds he’d plug a Nazi or an attack dog. I never stuck around to see if he got a chance to nestle a bullet in Hitler’s pencil-thin moustache.... read more
Found in: Games, FeaturesBioShock 2 Review (Xbox 360)
Developers: 2K Marin, Digital Extremes Publisher: 2K GamesPlatforms: Xbox 360, PlayStation 3, PC Welcome to the second coming of Rapture The star of 2007’s BioShock was not the faceless protagonist whose genuine identity was one of the game’s great revelations. Neither was it the power-mad Objectivist icon Andrew Ryan. It was Rapture, the failed utopia beneath the sea, as haunting as it was dreamlike. And it’s to Rapture that BioShock 2 returns, with its rotting architecture, its leaking machinery and its grand, gorgeous chaos.... read more
Found in: Games, Reviews