Sam Humphries & Joe Quinones Answer the Call of Dial H for Hero
Art by Joe Quinones
The last time the Hero Dial had its own series, readers were treated to a delirious acid trip from weird-fiction megastar China Mieville and artists including Mateus Santolouco. Sam Humphries and Joe Quinones’ Dial H for Hero takes a much different, but no less exciting approach. Teased in Brian Michael Bendis’ Action Comics and published under Bendis’ Wonder Comics teen-focused imprint, Dial H for Hero introduces Miguel, a teen daredevil and the newest wielder of the Hero Dial, capable of becoming a different weird hero every time he spins the rotary-phone-like contraption. Humphries has recently found renewed success at DC as the new Harley Quinn writer, and Quinones has been a fan-favorite cartoonist since he piloted Hal Jordan through the skies in the pages of Wednesday Comics. Humphries and Quinones have six issues full of dialing to entice readers—and if the genius artistic surprise in the first issue is anything to go by, readers will find themselves answering eagerly each and every issue. With Dial H for Hero hitting stands this week, Paste exchanged emails with Humphries and Quinones to find out more about their rolodex of new heroes, what differentiates Miguel from prior dialers and the last time either of them saw or used an actual rotary phone.
Dial H for Hero #1 Cover Art by Joe Quinones
Paste: Dial H is the final launch title under Brian Michael Bendis’ Wonder Comics imprint. Can the two of you talk a bit about how you became involved in kicking off Wonder Comics, and what sort of role Bendis has played in conceptualizing Dial H and the overall tone of the imprint?
Sam Humphries: I had been talking to Brian a lot when he was coming over to DC, and he told me all about his imprint and how is going to focus on young heroes, and I remember thinking what a brilliant idea that was. So when he approached me with the project, I was psyched. I had never read much Dial H, but Brian was so excited about the limitless creative potential, I knew this was something I had to pursue. Brian has been involved in the development of the book from the very first conversations. Some key concepts and ideas came straight from him. But he’s also stepped back and very much let us do our own thing.
Joe Quinones: I’d been talking with Andy Khouri, an editor at DC who helped put together the Wonder Comics imprint alongside Brian Bendis. Andy told me about the direction of the imprint and it sounded great. Then I heard Sam would be taking the reins on the book and I got really excited. Sam and I have been friends for a bit now and had been searching for an opportunity to work together. So when Sam called me early on to talk about plans for the book, it was instantly clear how well we vibed and it’s made for a great collaboration.
Paste: Sam, you’ve worked on all-ages books for BOOM!, superhero serials for DC and Marvel and mature content going right back to the very beginning of your career. How are you adapting your voice and approach for a series meant to appeal to the teens of 2019? Is it even a conscious consideration?
Humphries: This is the closest thing I’ve done to Jonesy since Jonesy. [Laughs] It’s like a blend of Jonesey and my Green Lanterns run.
Dial H for Hero #1 Interior Art by Joe Quinones & Jordan Gibson
Paste: Joe, I don’t think I’m alone in having discovered your work thanks to DC’s Wednesday Comics years ago. You spent a long time at Marvel before Dial H—how does it feel to be back drawing DC’s stable of characters? Are there fundamental differences in how you approach the two universes?
Quinones: Not necessarily, no, though every book I work on I try to approach with fresh eyes. That said, it’s so great to be back playing in the DC Universe. The first comic I ever read was a DC one, so their stable of characters forever hold a special place in my heart. Not only that, but my first professional comics work was at DC as well. Though I’ve done intermittent work with shorts, covers and a graphic novel, it’s great to back.