Minit Fun Racer Lets You Burn Rubber for Charity

Minit might seem like an unlikely game to launch a racing spinoff. The thing about Minit Fun Racer is that it was created for a different reason than most game sequels. Instead of leveraging an established intellectual property for the personal benefit of its developers and publisher, Minit Fun Racer was conceived and created in the spirit of charity. All proceeds from both the designers and the publisher will be donated to a different charity every month, with Doctors Without Borders as the first recipient.
As Kitty Calis, one of the game’s designers and the artist who came up with its distinctive style, tells Paste, “coming from Minit we were able to create a community and felt like we were in position to help support and give back.” Calis’s co-designer, Jan Willem Nijman, adds, “The fact that a publisher is like ‘yeah we’ll publish your game for free’ was kind of amazing. It’s just this weird coincidence and we were fortunate that…” “Everybody was willing to help,” Calis interrupts, finishing Nijman’s sentence.
Talking to Calis and Nijman feels a bit like talking to one person with two separate voices. They regularly trade off mid-thought, finishing each others’ sentences and immediately adding to what the other has just said. As half of the Minit team, which also includes Jukio Kallio and Dominik Johann, the two helped create one of our favorite games of 2018, and have now revisited that world and its basic underlying precepts in their new racing game.
Minit was a Zelda-style adventure that gave you exactly one minute for each run. You had to accomplish as much as you could within those 60 seconds, repeating basic actions to unlock power-ups and shortcuts that helped you travel deeper and deeper into its world. Minit Fun Racer works with similar concepts but in the form of… well… it’s not really a racing game, per se. It’s more of an endless runner but with a sudden and early end. You guide your scooter-riding critter through the busy city streets and obstacle-strewn hinterlands of the Minit world, starting with only 10 seconds to gather as many coins and get as far as you can. With those coins you can buy a variety of permanent power-ups between races, and those will both extend your starting time and also let you add to it while playing a round. It’s not as fleshed out or substantial as Minit, substituting that game’s surprising depth with quick burst arcade action, but it packs a similar thrill, and possesses almost all the charm and style of the original.
Nijman and Calis credit the existence of Minit Fun Racer to two distinct inspirations: a minor bit of scenery that was cut from Minit, and then a freelance art assignment from an unlikely source.
“Last year the New York Times reached out to Kitty to do an illustration about the transportation hellscape,” Nijman explains. Calis adds that this assignment dovetailed with their early brainstorming on making a game for charity; her Minit-style sketch of a gridlocked, potholed road, published early in the pandemic, got them thinking about how they could extrapolate this idea out into a full game.