Blood and Brawn: How Action Drives Story and Character in Troy

Adapting Homer to the screen is a mountainous task for any writer, but that’s exactly what eventual Game of Thrones co-creator David Benioff set out to do with Troy. Putting together his second script—his first, 25th Hour, was based on his own novel—Benioff sought to use the epic Greek poem The Iliad as more of an inspiration than a source for direct translation. While The Iliad covers one brief period in the Trojan War, a decade-long bout in the 12th or 13th century between the Greeks and the Trojans, Benioff aimed to capture a much wider breadth, including elements taken from Homer’s follow-up, The Odyssey, along with… let’s say plenty of creative liberties.
Benioff ditched all of the influence from the gods, relegating them to deities whose impact is seen through the worship and blind faith of the humans caught in this battle rather than in the hands-on actions they conduct in Homer’s text. Speaking to Creative Screenwriting, Benioff said, “The script covers the Trojan War in its entirety, whereas Iliad is only one fragment of it. I didn’t want to have little titles saying, ‘Flash forward nine years.’ It would have made it more faithful to the source material, but it wouldn’t have been effective for the movie. I always followed the route that I thought was better for the movie; if that meant that I was cheating on Homer then so be it.”
The core idea of Troy, however, remains the same. King Agamemnon (a delightfully hammy Brian Cox) has devoured the Greek kingdoms and forced them into subservience in his quest for tyrannical power. Achilles (Brad Pitt), despises Agamemnon but has become an unruly soldier in his army, one beloved and feared in equal measure for his gifts on the battlefield. The one holdout in Agamemnon’s attempt for complete rule is the city of Troy, which is fortified by enormous walls that have protected it from invaders for centuries.
Hector (Eric Bana) and Paris (Orlando Bloom), princes of Troy, have successfully negotiated a peace treaty with Menelaus (Brendan Gleeson), the King of Sparta and brother of Agamemnon. Unfortunately for the Trojans, Paris’s penchant for women has resulted in him having a secretive affair with Menelaus’ wife Helen (Diane Kruger) and when the princes set sail back to Troy, Paris reveals that Helen has snuck aboard the ship and is coming with them. Enraged upon the discovery, Menelaus goes to his brother demanding revenge, and Agamemnon seizes the opportunity to bring war to Troy, setting the stage for one of the greatest wars in human history.
Benioff condenses the Trojan War from a decade into a couple weeks, and in doing so must streamline not only the plot into a film-appropriate running time but also the development of these characters. Crucial characters like Odysseus are relegated to the sideline, while even central figures such as Achilles are rendered a bit confusing in their motivations, amorphous in ways that certainly aren’t by design. It’s to Benioff’s benefit that Troy was shepherded by filmmaker Wolfgang Petersen. It’s through Petersen that the film finds its beating heart, its understanding of the themes that would unite and divide these men, and the viscera that would take a sharpened blade and pierce it through the flesh of its audience.
In our current era, action in cinema (particularly Hollywood cinema) tends to favor spectacle over everything else. The bigger you can get, the more CGI you can throw at the screen, the better. It doesn’t matter if your audience can make out the choreography, if they care about why the characters are fighting and what they’re feeling in those moments, if the battles tell a story as rich and dynamic as the one on the page. Is it big? Is it slick? Is it loud? If the answers to those are yes, the $200+ million budget is signed on the dotted line and shipped off to the computers where the effects are generated, slopped together on a screen and delivered to a disengaged audience unlikely to remember these sequences a day after they’ve left the theater.
20 years ago, on the other hand, Troy put immense care into every single beat of its action, and as a result these sequences drive its emotions in a way the script often fails to achieve, simply because it’s attempting to juggle so much in such a short timespan. Petersen creates a true epic, filling the screen with painterly landscapes and skies that look like they’re soaked in ash. The scale is enormous, with Petersen staging extraordinary scenes in which the hundreds upon thousands of warriors in these armies collide sword and shield on the sands outside Troy. There is, of course, plenty of CG to be found across Troy—how could there not be, with something at this large a scale? What Petersen brings is an understanding, though, that none of this bombast amounts to anything if you don’t care about the people contained within it, and thus he constantly finds moments to insert personal skirmishes into the chaos of armies colliding.
It’s two of these more intimate mano a mano battles which serve as the apex in the film’s genius use of action as a storytelling and character development device. From the beginning of Troy, Paris presents himself as a noble man whose decisions are driven out of his pure love for Helen. When Hector demands they bring the woman back to Sparta, Paris declares that he would go back with her, saying, “I’ll die fighting.” A seasoned warrior who has taken lives and seen friends and family fall beside him, Hector lashes back at Paris’ foolishness, laying into his brother: “You’ve said you want to die for love, but you know nothing about dying and you know nothing about love.”
Paris is unable to see this truth. He’s blinded by his own ego in a world that teaches that honor is everything, and that your worth is only as good as your prowess on the battlefield. As Agamemnon tells Menelaus, “Peace is for the women and the weak. Empires are forged by brawn… The gods protect only the strong.”
Upon returning home to Troy, Hector warns his father King Priam (Peter O’Toole) that they cannot win this war, but even Priam is too coddled by Troy’s history of security, confident that the gods will protect them. Hector is the only one who sees with practicality and reason how these vain fools are playing with people’s lives—how their whole country will fall for the sake of his brother’s “prize.”
This leads us to the first of Troy’s key duels: Paris, finally recognizing that entire civilizations are about to crumble because of his one idiotic decision, states that he will challenge Menelaus to a one-on-one fight and the winner will get Helen. It’s an attempt at a noble gesture, grown from Paris having spent his life seeing men like Hector, who have honor and skill.
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