Paramount Preps Theaters to Show Ang Lee’s Gemini Man at 120 Frames Per Second
Photo by Mike Coppola/Getty
Oscar-winning filmmaker Ang Lee has had a weird and wonderful career, the most recent chapter of which was the noble failure that was Billy Lynn’s Long Halftime Walk. In adapting Ben Fountain’s 2012 novel of the same name, about a soldier who’s celebrated at a football game after coming home from the Iraq War, Lee took the technological leap of shooting at 120 frames per second (a huge jump from the industry-standard 24fps), attempting to make audiences feel as if they were sharing the title character’s post-traumatic anxiety at “being honored for the worst day of [his] life.” It didn’t work: Billy Lynn bombed, as its unprecedented visuals weren’t enough to make up for its narrative flaws, and the Sony Pictures film was only scarcely screened in its intended 120fps, 4K, 3D format anyway, so few viewers were able to take that long halftime walk as Lee had intended.
Paramount Pictures is taking pains to avoid a repeat of that misfire with Lee’s new film, Gemini Man, a sci-fi thriller starring Will Smith as an over-the-hill hitman who finds himself being hunted by a younger version of himself—sort of like Rian Johnson’s Looper if Bruce Willis were the protagonist. Lee, teaming with cinematographer Dion Beebe, went back to the 120fps, 4K, 3D well to shoot the new film, and Paramount is reaching out to theater exhibitors ahead of Gemini Man’s October premiere to prepare them to screen it in all its hyper-realistic glory.
“Ang’s unique vision for this film includes recording and projecting in the most pristine and immersive formats,” writes Paramount’s Jim Smith in a letter to exhibitors obtained by The Playlist. “We want to do everything possible to make projecting the high frame rate version of Gemini Man a turnkey experience for you and provide audiences the latest technological advancement in cinema.” The letter goes on to reveal that exhibitors will be sent 60fps, 3D and 120 fps, 2D versions of the film (in addition to the assumed, usual 24fps 3D and 24fps 2D).
It’s exciting to see Lee getting another shot at making 120fps happen—despite the off-putting, uncanny valley effect that high-frame-rate footage can have, it’s this kind of technical innovation, as Paramount suggests, that is more likely to get cinephiles up off their couches and out to a theater to see something they simply can’t experience at home.