The 10 Best PC Games Of 2016

It’s hard to imagine now but once upon a time, people used to ask if the PC gaming scene was dying. Taking a look at the best of what the platform had to offer this year, not only is it alive and well, it’s also facilitating and pushing the very edge of the medium’s artistic limits, visually or otherwise. Taking us everywhere from the dusty dry cliffs of the Wyoming wilderness to the cold strategic emptiness of space and beyond, here are the ten games on PC that really rocked us in 2016.
10. Darkest Dungeon
[The] best horror stories do more than just scare us with gore or violence, they make manifest a deeper anxiety. Something cultural or social. If there is an anxiety being reflected by Darkest Dungeon, it’s this: We live in a world that is willing to ruin people for a little net gain.
The last decade has taught us this again and again. Soldiers, many recruited from low-income families, return home only to find medical support lacking. Victims of exploitative loans watch as big business is bailed out, and they’re left to tread water. “Content producers” beg platform holders for better protection from harassment, but receive little to none. Marginalized communities struggle through systemic oppression only to receive lectures from outsiders on how they are to be blamed for all of their problems. It can feel like (and it may be the case that) this is a world that doesn’t have the infrastructure to help these people, nor the desire to build it.
And there is a second, deeper anxiety, too. A more personal one. Darkest Dungeon makes us confront the idea that we are complicit in these systems, or that we’re even willing to contribute to them ourselves. —-Austin Walker
9. Stellaris
When we were told to leave the game, all I wanted to do was steal the computer in front of me and go and start Stellaris all over again. In two days this game managed to transform me from someone who didn’t care about strategy games, to someone who wants to play them all, starting with this one. To some, this might just be another fish in the genre’s ocean, but to me, Stellaris has opened my eyes to a whole new world of videogames. One day I will have a PC that runs it, and when I do, I’ll create the biggest and best empire in the galaxy, no matter how many hours it takes me to do it. —-Emma Quinlan
8. Kentucky Route Zero Act IV
Act IV is a preparation for the end. A little on the nose, I guess. And it’s by far the least spectacular of the bunch. It feels permeated with more realism than the previous three acts. While surreal moments and sardonic, fantastical conversations take place, there are no awe-inspiring or heartstopping moments that inspire reverence. Unlike the previous three acts, the narrative is characterized by a foreboding sense of inevitability followed by the mundane, dull ache of loss.
As we get older, we forget more than we expect, including what will come to feel like the most tangible details of those we most love. We will forget the ones we swore we would keep close to our hearts.
But we will remind others of them through our memorials, whether built, written, or lived. —-Richard Clark
7. Overwatch
I feel like a hero when I play my favorite characters and I get choked up at the idea of helping my team. Inclusivity and positivity hide behind some intelligent, pared-down game choices and in doing so, Blizzard has spun an engaging fantasy around this idea that if we all just try, then that’s good enough. Maybe it doesn’t matter if I’m the best player, as long as I try to be better. In a world full of games where being the best is the only space to occupy, Overwatch at least tries to create a new and better future for the rest of us. —-Nico Deyo