In Defense of Batman: The Dark Knight Strikes Again
“I’m much more able to approach it like I’m 7 years old than I used to be able to,” Frank Miller told the AV Club back in 2001 while doing press for The Dark Knight Strikes Again. With that statement, Miller inadvertently, if not prophetically, encapsulated the harshest criticisms DKSA (or DKII) would soon face.
As the November 25 release date of Dark Knight III: The Master Race approaches, it’s worth reflecting on the last time DC attempted to recapture the spark of The Dark Knight Returns—one of the few pop culture artifacts that deserves the oft-abused adjective, “seminal.” DKII arrived not quite 15 years after its predecessor tag teamed with Alan Moore’s Watchmen to legitimize the comic medium’s potential for adult high art. As he had done previously with Daredevil, Miller used Batman to illustrate that an individual who devotes his or her life to costumed vigilantism may not be especially well-adjusted. In 1986, this was a fresh perspective, and its masterful execution garnered justified commercial and critical acclaim while inspiring a litany of unfortunate imitators. (Remember Spawn?).
In 2001, Miller professionally reunited with DKR’s colorist and his then-wife Lynn Varley for the long-put-off sequel. Star Wars Episode I: The Phantom Menace stands as the closest analogue to the anticipation and subsequent backlash surrounding a sequel to a hallowed property, making DKII a polarizing, but singular, touchstone in the history of superhero comics.
As a 16-year-old in 2001, I rather enjoyed DKII, and didn’t fully comprehend the ire it provoked. Even setting aside unrealistic expectations on the part of audiences and critics, I understood that the three-issue mini-series lands far short of its namesake’s legacy. Attempting to equal DKR would’ve been an exercise in futility, but Miller and company didn’t even try to produce a book that felt like it belonged in the same continuity. Next to DKR’s perilous, doomed, urban environs and harsh dismantling of superhero tropes, DKII plays out like a Pokemon anime.
If judged as the heir apparent to DKR, DKII is a sad exercise in failure. But what if it had a different title? Frank Miller’s Justice League: The Electric Elseworld, or The Brave, The Bold, and The Badass, or Joel Schumacher’s Batnipples, Ahoy!, or anything that hinted at satire? What if DKII had been marketed as a non-canonical, standalone story, instead of a progression of DKR? From that angle, DKII scans as merely a flawed lark, as opposed to a borderline blasphemy.
Granted, the barbs aimed at DKII’s artwork hold water, if we indulge the instinct to cherry pick. Throughout the series, Miller inexplicably depicts the typically stylish Lex Luthor as a lumbering, pot-bellied oaf with disproportionately massive hands (and by that, I mean his hands are much bigger than average within the reality of DKII, where normal-sized hands are the same size as heads). When Catgirl leaps out of the Batmobile to assault the President’s cabinet, the soles of her feet appear attached to her rear. Not often, but every now and again objects appear so tactlessly smooshed together that it’s difficult to determine what’s supposed to be happening in a given panel. Like in this one: