World Health Organization Recognizes “Gaming Disorder” as an Addiction
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In its first updated International Compendium of Diseases since 1992, the World Health Organization has created new entries for two gaming-related conditions (as expected). This new draft of the document lists “hazardous gaming” as a health disorder and places “gaming disorder” alongside addictive gambling under the banner of “disorders due to substance use or addictive behavior.”
The WHO further defines each condition within the document: Sufferers of gaming disorder are described as lacking control over how often or how much they play games to the point that such behavior “takes precedence over other life interests and daily activities,” and continues or escalates “despite the occurrence of negative consequences.”
The WHO describes such behavior patterns as being “of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning.” While such patterns may be “continuous or episodic and recurrent,” symptoms must be present for at least a year before earning such a diagnosis.
“It is significant because it creates the opportunity for more specialised services. It puts it on the map as something to take seriously,” Dr. Richard Graham, lead technology addiction specialist at the Nightingale Hospital in London, told the BBC.