The 5 Best Features of the New iPhone 7, the First iPhone Without a Headphone Jack

The anticipation for the upcoming iPhone 7 has been buzzing and this morning in Cupertino, Apple unveiled its newest iteration of its best-selling smartphone. About a year ago, rumors were beginning to point toward not a completely overhauled iPhone 7, but instead more or a minor update. Instead, rumors suggest that the 2017 iPhone, which is the 10th anniversary iPhone, will be a major redesign.
The iPhone 7 that Tim Cook showed off this morning was more or less what we expected: a phone that looks very similar to the iPhone 6 and iPhone 6s. However, that doesn’t mean Apple didn’t give some very cool reasons to update to an iPhone 7. The phones are out on September 16 and iOS 10 is available on September 13.
Here are the 5 best features of the iPhone 7 and iPhone 7 Plus:
1. An Overhaul to Audio
Okay so the removal of a port isn’t exactly what we’d consider to be a “feature”, but the push toward Bluetooth headphones and Lightning-enabled audio is certainly one of the most controversial and forward-thinking moves Apple has made in a while.
Apple has replaced its in-the-box analog headphones with both Lightning-enabled EarPods and an analog adapter. Alongside the EarPods, Apple also announced AirPods, which is the company’s first wireless Bluetooth speakers. Although they didn’t mention it, the AirPods reportedly last up to 24 hours on a charge, cost $159, and will be available in late October.
Lastly, Apple has finally included stereo speakers, now putting another speaker at the top of the device. Naturally, this means the iPhone 7 is twice as loud as previous models and give that great stereo sound we’ve been waiting for Apple to capitalize on.
2. Redesigned Home Button
The home button has been redesigned to have taptic engine, similar to what Apple has done with its trackpads on its laptops. It’s customizable by both users, meaning you can set up different vibrations for different kinds of notifications or ringtones. Phil Schiller didn’t go into too much detail about what this might be used for, but he did mention that third party developers will be able to use it.
Later in the presentation, a game developer came on stage and used the taptic engine to give feedback when being attacked in a battle. So one use we know we know about? The iPhone’s rumble pack.