Jumanji: Welcome to the Jungle

Every so often, Hollywood releases a film where regular fans of a movie, TV show or video game are magically transported into the world of said media and have to use their knowledge of this universe in order to make it back home. (We’ve looked at some of those films here.) The modest popularity of this premise makes sense, since it allows filmmakers to spoof and skewer clichés while also celebrating them.
Compared to movies and TV shows, this premise hasn’t been milked as much as it relates to gamers. Even though it was technically a computer program and not a game, the original Tron and its underwhelming sequel should count, since the characters end up playing the equivalent of ’80s arcade games. If you count video game characters being able to move to other video games, then I guess we can include Wreck-it Ralph in that list, as well. Jumanji: Welcome to the Jungle takes the “board game comes to life” premise of the original 1995 Robin Williams family fantasy/action vehicle and shifts it to a video game setting, as a brand new set of characters get put through the paces.
Unfortunately, the four credited screenwriters and director Jake Kasdan don’t appear too concerned about riffing on the real mechanics and clichés of video games, beyond some generic rules that even your cranky grandpa complaining about those “Pac-guy and Titris” thingamajigs could recite off-hand. This is a shame, since Kasdan is responsible for perhaps the last great spoof movie, Walk Hard, which showed how skilled he can be at cleverly skewering genre tropes. This apparent disinterest in the ins and outs of modern gaming culture results in a generic and episodic family-centric action/adventure/comedy with the backdrop of a jungle stunt show you can find in any movie studio-based theme park.
The new Jumanji begins at the end of the first film, as an avid console gamer finds the infernal board game in 1996, but decides not to play it, so it magically transforms itself into what looks like a Nintendo 64 cartridge. Seemingly unfazed by definitive proof that magic exists, the gamer plays the cartridge, inevitably getting sucked into the game and disappearing. The story then jumps forward twenty years, though it retains its tired ’90s high school archetypes. We have the quintessential ’90s nerd in Spencer (Alex Wolff), a cowardly germaphobe who’s peer pressured into doing the homework of gruff star football player Fridge (Ser’Darius Blain), another import from the Stock High School Movie Character Factory.
After getting caught cheating, Spencer and Fridge end up in detention with shallow popular girl Bethany (Madison Iseman), who comes across as a bunch of middle-aged men’s Reefer Madness-level idea of social media-obsessed youth, and Martha (Morgan Turner), your token attractive girl who’d be super popular in real life but is supposed to be an awkward nerd simply because she wears glasses and looks frumpy. When this convenient Breakfast Club knock-off troupe find the Jumanji game, they decide to give it a shot to fight their boredom, and wouldn’t you know, get sucked into the treacherous jungle world of the game, where they cannot go home until they finish every level and insert a shiny Mcguffin into an ancient temple thingy.