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Lean Thriller Don’t Move Fights the Good Fight to Put One Foot in Front of the Other

Lean Thriller Don’t Move Fights the Good Fight to Put One Foot in Front of the Other

Traditionally, one would likely hope their horror-thriller directorial debut would garner adjectives in the vein of “propulsive,” “energetic,” or “non-stop,” words just waiting for a PR professional to swoop in and slap a nonexistent exclamation point on there for use in a dust jacket/poster excerpt. You know, bombastic words! High-energy words! Words that imply a pulse-raising, breakneck “thrill ride.” Adam Schindler and Brian Netto’s Don’t Move, on the other hand, is at its heart a movie about enervation rather than adrenaline, a humble but slick fight for survival that benefits from a solid, bare-bones screenplay and duo of steady performances, as a single woman battles her own slowly shutting down body in the hopes of overcoming a killer. Here it’s less a matter of being able to move quickly as it is being able to move at all.

If that sounds evocative of some of the early sequences of Quentin Tarantino’s Kill Bill Vol. 1, as The Bride tries to will her big toe into following orders, I imagine Schindler and Netto wouldn’t mind the comparison, and that kind of mind-over-matter mastery forms a prominent part of the Netflix thriller’s screenplay from T.J. Cimfel and David White. Injected with a paralytic drug by a man who seems to be a seasoned serial killer, Don’t Move’s wily protagonist Iris (Kelsey Asbille) faces grim odds of survival as she tries to elude the man, far from civilization or rescue.

For most thrillers, the fight-or-flight response or never-say-die of the protagonist would be instantly assumed by the audience rather than mulled over or considered, but Don’t Move complicates the motivations of Iris somewhat by first filling us in on a bit of backstory: She’s suicidally depressed after the accidental death of her young son, who seemingly plunged to his doom from a rural cliffside vantage point while his parents were busying themselves with other tasks. As she travels to that cliff early in the morning in the film’s opening moments, phone left conspicuously on the charger back home, it’s clear that Iris intends to join her son, entirely consumed by guilt and hopelessness. It isn’t until she’s teetering on the brink–literally–that she meets another innocuous seeming man (Finn Wittrock) out here in the lonely expanse of wilderness. And wouldn’t you know it, he has some kind, supportive and affirming things to say, identifying himself as someone who has also experienced this particular strain of soul-eroding grief. He’s surprisingly effective in talking her back from the edge, but of course that’s all a ruse–he fully intends for Iris to end up dead, but it would be a shame if it happened before he’s had his sadistic way with her.

Thus are set the stakes: Our protagonist wants death, but not on this man’s terms. That she reacts to the unexpected appearance of this stranger in the woods with warmth at all suggests that perhaps these screenwriters had already locked in said screenplay before this spring’s viral “man or bear” debate, in which an overwhelming majority of women asserted they would far rather run across a bear in the woods than a lone man, so ever-present is the unspoken threat of male violence in our society. Watching Don’t Move, it’s difficult to argue with the women voicing that opinion: A bear may maul you, but it’s distinctly unlikely to tie you up, paralyze you and attempt to take you back to its torture cabin in the woods. Bears are practical, men are delusional. And playing dead isn’t much help either, when facing down a cinematic psychopath.

Actor Finn Wittrock, an American Horror Story regular, plays that psycho as the conniving type–a guy who knows his pop psychology well enough to tap into the affirming things Iris clearly wants to hear in the moment, until he has her where he wants her. His character has forged his own tragic backstory into a delusional mandate from above, one that he’s implied to have carried out numerous times in the past. “You’re not the first,” he tells Iris, trying to skip ahead of all the token resistance and desperate pleading he’s clearly experienced with other victims. He’s light on his feet, able to quickly confabulate backstories and elaborate lies when confronted by authority figures or potential rescuers, and not above using weaponized tears and theatrics to engender sympathy (or just pity) when all else fails. At the same time, he’s not quite the Keyser Söze-esque mastermind he clearly envisions himself to be, and much of the film hinges on the tense interactions between Wittrock’s killer and other minor characters as they verbally probe each other and the audience wonders how much he’ll be able to get away with before needing to resort to violence once again. Throughout, he’s continuously digging himself into a deeper trench of culpability and failure as he tries to keep the wheels from coming off his little murder endeavor, his manic energy largely carrying the narrative forward.

Where’s Iris through all this? Well, it comes down to some combination of running, limping, crawling and finally laying, as the paralytic agent takes hold. She begins an ill-engineered escape through the woods still able to more or less shake a leg, but that mobility is fleeting, and each minute spent hiding is one she won’t be able to use to put more distance between her and the killer, though it does give us a few lovely moments of stillness in the well-shot forested sequences. It’s not quite the pastorally patient murder hike of this year’s In a Violent Nature, but the seemingly calming background burble of birdsong and rushing creek water makes for a nice counterbalance to the advancing threat of both the killer and the danger of being incapacitated in a place where you might end up say, covered in flesh-eating ants. If the whole film had been set out here, it might have made a fitting addition to our list of the best wilderness horror movies.

In order to get our protagonist closer to potential aid, however, the action must move at least a little bit in the direction of other human beings, accomplished in an impressive sequence that sees Yellowstone star Asbille throwing her now nearly lifeless body into a river, and an overhead shot that then pulls back to show us her prone form careening toward whitewater rapids. It’s the kind of insult to injury likely to provoke gasps and guffaws in equal measure, but it ultimately delivers Iris where she needs to be in that moment. The game now becomes not “How far can she make it?”, but “How long before she’ll be able to move again?”

Don’t Move actually has the most fun in these middle stretches, the sequences in which Asbille has to get the most done with the least ability to emote. I feared that this premise would likely be an invitation to flesh out long stretches with flashbacks and reminiscences, but these elements are thankfully used with a generally light touch, keeping us grounded in the here and now with the character as she seeks shelter and any minor way to communicate with the slightest of expression or movement. This focus likewise ties the viewer in more effectively to the ticking clock quality of the narrative and our expectation that Iris’ mobility will slowly begin to return–but will it be in time to matter? And how many times will the audience tolerate hope being dangled and then ripped out of her grasp yet again?

Don’t Move’s most effective moments play with this duality, between its protagonist’s decreasing and increasing agency, and her dependency on others–even her own tormenter–to survive in the moment. At the same time, though, some of its earliest moments during her abduction and initial flight don’t quite land with the intensity they’re meant to evoke, thanks to the viewer’s likely awareness of the premise–you can’t exactly buy the legitimacy of the earliest escape attempts of Iris if you know the gimmick that is going to be at the heart of this simple, high-concept premise. This is of course the flip side to selling a film with the premise of Don’t Move in the first place.

The characterization of our killer likewise doesn’t seem exactly consistent, given a screenplay that requires him to be capable, intelligent and dangerous … right up until the moment that he suddenly becomes pathetically easy to trick, for little other reason than that the story now demands he be that way. It’s not a fatal issue in enjoying the film’s pulpy simplicity, but it does give Don’t Move the air of a lightweight potboiler, one primarily intended as a springboard for everyone involved to launch themselves vaguely in the direction of more prestigious exploits.

And hey, that’s fine too. Directors Adam Schindler and Brian Netto acquit themselves well in their Sam Raimi-produced first feature, a fine 90 minutes for a casual weeknight on the couch. Don’t Move’s protagonist may be rendered inert, but the film retains just enough energy and menace to spare.

Directors: Adam Schindler, Brian Netto
Writers: T.J. Cimfel, David White
Stars: Kelsey Asbille, Finn Wittrock, Moray Treadwell
Release date: Oct. 25, 2024 (Netflix)


Jim Vorel is Paste’s Movies editor and resident genre geek. You can follow him on Twitter for more film writing.

 
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