The State of the Videogame Movie in 2019
Studios are getting there, but we’ve yet to see a true hit adaptation.

I’ve written before about how vividly Hollywood must be able to just taste that videogame movie money, if only they could tap into it. 2019 has proven that some studios have at least begun to fall into a pattern of reliable profitability. But if the success of Jumanji: The Next Level and its precursor are anything to go on, they’re more likely to succeed when they adopt videogame logic and conventions, but leave behind the baggage of an actual videogame plot.
The latest Jumanji film follows the soft reboot from 2017 with a movie that brings almost nothing whatsoever new to the table. It’s a shame, as the 2017 film showed a knowing spark when it came to some videogame tropes: An understanding of how daunting it would be to have one’s actual survival rely on their ability to survive a “Nintendo-hard” game with just three lives.
Jumanji: Welcome to the Jungle actually made some good emotional choices in its story, and paired with the central conceit—that the regular teen characters are being represented in-game by avatars starring Jack Black, Kevin Hart, Karen Gillan and the freaking Rock—it added up to a fun and fairly smart action feature. The sequel returns to the world and adds a few changes of scenery and other amusing avatars (including Awkwafina, channeling at different points one of the dweeby teenagers and Danny DeVito), but it unfortunately doesn’t add anything new to the premise.
It does add some changes of scenery and Rory McCann (Game of Thrones’ Hound) as a big bad, but even he gets barely any screentime and absolutely zero development. This is a particular letdown precisely because videogame series, maybe more so than any other medium, often markedly improve as they crank out sequels. The stories get more detailed, the technology becomes more refined, and developers are better able to make their wild ideas work. While the movie was by no means bad and at times quite amusing, there’s just none of that “more is more” feeling to Jumanji: The Next Level.
Whether or not the sequel, already hinted at in a credits sequence, will be bolder, is anyone’s guess. What is clear is that this generally well-reviewed movie which has already more than made back its budget will be considered a success and almost certainly assure that sequel gets made.
For all that, though, Jumanji: The Next Level isn’t actually adapting a videogame. Like Scott Pilgrim vs. The World and last year’s very well-received Ralph Breaks the Internet, it’s a movie deeply informed by videogames but not based on any particular game. Yet, finally, the last year has provided at least a couple of well-reviewed and enthusiastically received adaptations, though one in the form of a series rather than a movie: Detective Pikachu turned a profit and won many viewers’ hearts, and Netflix’s second season of Castlevania ended in a fiery, bloodsoaked frenzy of high drama and supersonic vampire fistfights, to the delight of series fans.