Arclight’s Marian Churchland Talks Fantasy Tropes, Androgynous Fashion & Kicking Off The 8house Anthology
8house is a lot of things that an American comic book isn’t supposed to be: a fantasy anthology with a rotating creative team, illustrated by a mix of established and new talents, with stories that refuse to hold the reader’s hand. Its first story arc, writer Brandon Graham and writer/artist Marian Churchland’s Arclight, reveals more in its solicitation text—the journey of a royal lady attempting to reclaim her body from a foreign menace—than it does on initial reading. One gets the sense that 8house isn’t meant to be easy.
Readers of Brandon Graham and friends’ Prophet will likely feel right at home (for a crude comparison, think of 8house as the Elder Scrolls to Prophet’s Fallout), although the ultimate structure and scale of 8house is still largely unknown.
In advance of Arclight’s debut next week, Paste spoke with artist and co-creator Marian Churchland (Beast) to discuss her almost completely non-digital artistic process, avoiding common fantasy flaws and kicking off a brand-new shared universe.
Paste: Fantasy as a genre is frequently criticized for homogenous (mostly white, mostly cis) bodies and repetitive visual themes—the Medieval Europe school of design. Arclight doesn’t look like that. What were some of your visual inspirations for the series and how conscious are you of avoiding tropes?
Marian Churchland: Yes, that’s a really irksome thing about fantasy—made even worse by the way people defend it. And in the end, our fantasies say more about the present day than they do about Medieval Europe (which is frequently misrepresented as all-white, always violent, etc.) or any other point in history. So of course I want to steer clear of that nonsense, but as much as I’m conscious of avoiding tropes, I’m also conscious that Brandon and I are a couple of white people (and the title character of Arclight is a thin, pale person). Our avoiding tropes isn’t enough. If the powerful people in comics and other media actually care about diversity in fantasy and sci-fi—as a real thing, and not just a meaningless buzz-word—then they need to be hiring a more diverse range of creators.
Paste: The solicit promises genderqueer knights and you’ve delivered with a largely androgynous cast. What inspired this decision and how important is this kind of representation to your work?
Churchland: Well androgyny in various forms is just my personal aesthetic. I think Arclight is that, filtered through Brandon’s brain, and then reconstituted back into what you see before you.
8House: Arclight #1 Art by Marian Churchland
Paste: What is your art process these days? Are you fully digital?
Churchland: No, in fact almost the opposite. Arclight was drawn with pencils and markers, and anything I add in Photoshop usually doesn’t go beyond a few flat layers of color.
Paste: Many of today’s artists have switched to digital work for speed, efficiency and the easy opportunity to fix mistakes. What keeps you working with physical materials?
Churchland: Oh, nothing high-minded. It really just comes down to what feels most comfortable and expressive for me (and I think for most people). I don’t worry too much about speed or efficiency outside of immediate deadlines—I think good work demands time, no matter the medium—and there’s something to be said for having no choice but to work with (or live with) your mistakes.
Paste: How long does the average page take you, from start to finish?
Churchland: Just sitting down and putting lines on paper, I’d say four to eight hours or so. But of course there’s a lot more to it than the mechanical output. For me, a good pace is two days per page, and that’s if I’ve already done some planning ahead of time.
Strict schedules never work for me. When I have deadlines on the horizon, I figure out how much work I have to do every day on average (one page, half a page, etc.) and then I make sure I accomplish that before I let myself do anything too distracting (or before I let myself sleep, if it comes to that).