Agent Carter: “The Blitzkrieg Button”

Hey now! Howard Stark’s bad babies are finally getting names, and the eponymous doomsday device in “The Blitzkrieg Button” doesn’t disappoint. Is that a great name or what? Listening to Dominic Cooper exposit over its function proves the moniker all the more apt, though punk rock aficionados may be pretty bummed to learn that the purpose of the button does not tie into the Ramones’ as-yet unwritten origin story. (In fairness, it’s the 1940s and CBGB hasn’t opened yet.)
However, where Cooper’s return to Agent Carter (after playing the briefest of roles in “Now is Not the End”) should be a catalyst for pushing the show forward, it instead holds everything in a funky stalemate. “The Blitzkrieg Button” is a clumsy chess game, an episode crafted to move pieces into place one square at a time rather than send them careening across the board; it’s a fine enough offering, but after the series’ first three propulsive installments, it feels surprisingly placid. With the bad babies finally accounted for, Peggy sees the walls closing in, inch by inch, as her SSR compatriots scramble to figure out who killed Kyle Bornheimer and who called in the tip that ultimately led to his demise. This isn’t a time to take a break from the chase. It is, or should be, a time to push the accelerator.
Cooper is, of course, a welcome sight; he’s terrific in all of his scenes, playing it goofy and broad as he works his charms on the girls of the Griffith while bringing layers of complexity to his moments with Peggy. Unsurprisingly, Hayley Atwell meets her co-star halfway with an equally great performance, expressing a myriad of emotions—disappointment, hurt, outrage, grief—all at once. Maybe defining her even partially by her relationship with Steve Rogers is regressive on some level, but boy does finding out about Howard’s literally bloody secret do a number on her.