Glenn Head Looks Back on Starving Artist Desperation in Chicago
Like fellow indie cartoonists Peter Bagge and Bob Fingerman, Glenn Head hails from New York’s School of Visual Arts and a flowing, sometimes loopy style to accent works grounded in austere reality. Up to now, Head’s output has only been showcased in shorter anthology work like Weirdo and Bad News. Head ventures into his first long-form work with Chicago, out next month from Fantagraphics. The graphic novel provides an entertaining autobiographical ride featuring a protagonist distinguished from his creator by a single letter (Glen rather than Glenn). Why now? Head is an old-school dude, down to his avoidance of computers and his 1970s underground-influenced style, but he doesn’t hate email, and he answered the following questions with brio.
Paste: So, even though the book is called Chicago, a lot of it doesn’t necessarily take place there. Is the Chicago section just the most important part of the book? Does Chicago symbolize something?
Glenn Head: Chicago is where it all happens. Everything else in the book, if not my character’s entire life—that’s where it’s headed. He’s a dreamer, a fantasist really, about the world around him. The world he knows, the suburbs of New Jersey, because they’re safe, he hates it there. And because he hates it, his expectation is that any place else must be better. Chicago disabuses him of this notion. It’s the place where his hopes, dreams, fantasies—they don’t die exactly, because he does meet his heroes, he does have an adventure—come face to face with reality. The impact of that is, on a psychic level, nearly devastating to Glen.
Chicago is the very center of the book. The rest of the book is either leading up to that journey or dealing with the result of its impact. There are cities—New York is one too—where the mere mention of the name contains a harshness. Chicago has that. Just the sound of the word evokes something dark, smokey, rough, and urban. That’s where my character’s heading … he gets his face rubbed in it!
A visual chronology of Glenn Head
Paste: How long did it take you to write and draw this book?
Head: Start to finish I’d say it may have taken six years, but that’s kind of overlapping into other things. And the idea for this book was percolating for years. I had always wanted to draw this story because it offered a lot of dramatic possibilities I felt. The fact that Glen, my character has no idea what he’s getting into, and is just up against it, trying to survive hunger, the cold and being on the street…. I loved the fact that he gets his first paying gig, from Playboy no less, but has to draw it in a McDonald’s because he’s homeless. I was also trying to work in the disillusionment that occurs when he meets his hero, R. Crumb. What was he expecting? That everything was some nice cozy Underground utopia? Well yes, basically! The people Glen meets in Chicago—R. Crumb, Muhammad Ali—these are characters in Glen’s adventure, his journey through a strange land. They aren’t the focus of the story. He is, as is his reaction to it.
Paste: You’ve mostly done shorter works before. What was different about working on this project rather than those? How much back and forth did you do with your editor?
Head: Well the first difference was time! I knew I’d have to carve out a lot of time to face this project, to do it justice. It wasn’t going to be easy. The obvious difference, besides length—the book is 160 plus pages—is the attempt at human feeling in this book. Most of my other work, it’s somewhat cartoony, fast-moving, pretty snappy narratives … a lot of Chicago attempts to go inside my own character’s experiences, show some of that interior landscape. There were aspects of the pacing where it slows down to show moments of self-reflection before things take off again.
Working this way and with this kind of scope … even geographically, so that I went back to places the story took place in—Chicago and Cleveland—to do photo-research, and the fact that it mostly took place in 1977 … I had to get the ‘look’ right. Or as right as I could. It really was the closest thing I’ve experienced to what I imagine filmmaking to be. Challenging but very rewarding, too.
There was no back and forth with any editor at all, I had none! The main help I got with Chicago was from my good friend and fellow artist Tim Lane. He just constantly pushed me to get this book going, after I told him about the project. He really helped me get it going because I’m kind of a slow starter. Actually, he was also a big help in my making the switch from comic book to graphic novel because he helped me to see how a character could be opened up more, to have a more fully-human dimension. I moved a little further away from the Dick Tracy approach where the character is just really basic—with one dimensional motives like greed, hate, lust and fear guiding him. This all got me thinking more about social realism—where my character fits in the world in terms of race, class, wealth and individuality. And I tried to show what was going on underneath.
Chicago Interior by Glenn Head
Paste: Your style is pretty reflective of the 1970s, when the book mostly takes place. Is that intentional or just a result of your influences/formative era?
Head: Both. I liked the fact that my style, which is heavily influenced by 1970s Underground comics, shows the world through that stylistic lens. It was like the people who, in a way, birthed this style, this movement, this worldview. I got to meet them when I was at my absolute lowest. I met Robert Crumb for dinner and, as I show in my book, this was not some moment of “Wow! Aren’t comix awesome?” but more like “this world’s a shithole, kid, all just hippie nonsense … What are you wasting your time with it for? A lost cause, that’s what it is….” This is how I interpreted it, anyway. See my character, naively or not was looking for authenticity and saw the dichotomy between Playboy magazine and “the Underground” as the difference between integrity and selling out. My character was experiencing first hand that integrity is for naught when you need a meal! And I enjoyed drawing this kind of squalid horror in a style reminiscent of that time that relates to the artists who inspired it.