Ralph Breaks the Internet

When it was released in 2012, Wreck-It Ralph hit theatergoers over the head with its incredible animation, video game call backs and moving story. Its success made a sequel inevitable, and Ralph Breaks the Internet picks up where the original film left off. Ralph (John C. Reilly) has come to terms with playing the villain in his “home” videogame, Fix-It Felix Jr., during the day, in large part because he gets to spend time with his best friend, Vanellope (Sarah Silverman), during their off-hours. Their lives together are routine, which is just how Ralph likes it.
Vanellope, on the other hand, is itching for something more. Like any princess, she longs to escape her gilded tower. It’s hard to blame her—Vanellope’s game, Sugar Rush, only has three race tracks. Having memorized every twist and turn, she’s grown bored of the predictability—a real problem given racing is Vanellope’s passion. To his credit, Ralph tries to remedy her discontent, surprising his friend with an addition to one of the tracks. But when the arcade owner adds wifi, Miss Von Schweetz gets a taste of the freedom she desires. Bigger race tracks, new friends and the endless expanse of options offered on the ’net bring the kind of wish fulfillment Vanellope has been seeking. (Ralph just wants to go home.)
As the title suggests, and as sequels tend to do, Ralph Breaks the Internet greatly expands the Wreck-It Ralph universe even as it further develops the tensions inherent in the relationship status quo present when the film begins. Wreck-It Ralph existed in a self-contained bubble—a villain longed to be a hero. A glitch longed to be fixed. Together, they help one another understand the beauty within and save one another. Ralph Breaks the Internet bursts out of those confines and escapes to the larger stage of the internet.
Directors Phil Johnston and Rich Moore are no strangers to world building, having worked together on Zootopia, and it’s in bringing worlds to life that the power of Disney’s team of artists and craftspeople is most apparent (and impressive). Together with the hundreds of artists who worked on the film, the directors have crafted a stunning world, bringing the two-dimensional internet to vibrant life. Though by now the average human has spent thousands of hours online, there have not been many attempts to really flesh out the virtual expanse on screen. The Matrix used binary and a VR that looked remarkably like the real world. Ralph Breaks the Internet uses app icons, malls and marketplaces. With the pristine clean feeling of an Apple Store, Johnston and Moore’s internet is fun, interactive and filled with hilarious secondary characters. (As expected, the sterling voice work does its part—Alan Tudyk continues his impressive run of outstanding character performances as KnowItAll, a search engine eager to help, and Taraj P. Henson shows that a second career in voice acting is always an option as Yesss, the head of a digital streaming service.)
As the trailers suggested, The OhMyDisney.com portion of the film is a crowd pleaser. The Disney Princesses hanging out in the green room with Vanellope garnered the biggest laughs from the audience, but there were plenty of other Easter eggs for Disney fans. (One example—the space was based off the floor plan of D23, the annual Disney convention held in Anaheim in 2017.)