Nerve

Is there any happier accident than when a movie of its moment fledges at the exact right moment? You can’t engineer perfect timing on the backlot. That’s a mechanism of serendipity. To wit: If you’re the type to notice people glued to their screens and gadgets in public, you have no doubt begun to wonder of late whether they’re gawping at Twitter, Instagram or Facebook, like normal Jobs-fearing data devotees, or if they’re risking life and limb, decorum and dignity, to finally snag that goddamn Mewtwo. Pokémon Go junkies aren’t gaming, exactly. They’re living life through a digitized overlay like your garden-variety social media addict. The distinction between handheld amusement and pocket-sized gossip box is meaningful, but thin.
Nerve, the new film from Ariel Schulman and Henry Joost, finds its premise tangled up in that distinction. Schulman and Joost, two of the minds behind Catfish’s brand of blurred documentarianism, have adapted their film from Jeanne Ryan’s YA thriller, and for reasons that are readily apparent after a quick synopsis overview: The title refers to an online reality video game where participants either sign on to play or observe. Players live by the whims of their followers, their “watchers,” and engage in dares of increasing risk with increasing cash rewards for completing them. For Schulman and Joost, that concept is red meat. You can almost hear them slavering behind the camera, mulling over the game’s legal and social ramifications as they routinely neglect to explore either in the fucking movie. They’re more interested in turning the online experience into cinema than examining what that experience means in any cultural sense.
Maybe Nerve is a better book than it is a movie, or maybe it’s a better idea than it is a story. You can do worse in theaters, mind, especially during the film’s gaudy and entertaining first and second acts, in which high school wallflower Venus “Vee” Delmonico (Emma Roberts) decides to break free from her bookish, hesitant personality and sign on to the game as a player. From there, she runs into and falls for Ian (Dave Franco), another player, and after teaming up they skyrocket in popularity as they knock out dare after dare, streaking through the hallowed halls of Bergdorf and racing motorcycles blindfolded on New York City’s streets. Nerve is the first instance in Franco’s career where he’s adopted a genuinely charming screen presence, and Roberts can’t help but be charming even when she’s being coltish. They’re a fun pair, and when Nerve fixes its attention on them, it’s surprisingly exhilarating.