The Oregon Trail‘s Bekah Brunstetter On Her New Show
Jeremy Daniel
You might remember this early computer game from your childhood. In “The Oregon Trail” game, you helped your wagon party journey across the country to start a more prosperous life. But the obstacles you had to overcome weren’t easy, and you watched various members of your wagon party die of cholera, snake bites and exhaustion. Although this game might have elicited giggles and laughs at the suffering of your fictional characters at the time, playwright Bekah Brunstetter brings the life of the “The Oregon Trail” into reality in her play. She talks to Paste about writing for both the stage and the small screen, as well as, sadness in the 1840s and present day. The Oregon Trail runs through February 12 at the Fault Line Theatre.
Paste: What’s Oregon Trail about?
Bekah Brunstetter: The Oregon Trail follows, kind of juxtaposes, the two lives of two very different young women. You’ve got one who you meet in the ‘90s, who you meet when she’s [Jane] in middle school, and she’s playing “The Oregon Trail” in her computer lab. We follow her life through her mid-20s as she wrestles with a sadness and a frustration with life that she can’t quite explain. Simultaneously, we’re also following the game that she plays, her game of the Oregon Trail. We’re also following a young woman also named Jane, who’s traveling on the Oregon Trail from Missouri to Oregon with her family. The play is about sadness then versus sadness now and to what extent contemporary life makes space for sadness, because back in 1848 if you’re traveling on the Oregon Trail with your family, you can’t necessarily say that you’re too sad to get out of the wagon in the morning and have to get keep going.
Paste: That sounds very interesting.
Brunstetter: It’s a lot of fun. It’s a fun play about sadness. It’s one of those sadness comedies!
Paste: Where did you get this idea? Or when did you come up with it?
Brunstetter: I actually had the very, very first idea to write it 10 years ago when I was in grad school. I think I wrote the scene and then I put it away because I wanted to really learn about what the Oregon Trail life was actually like. It’s so funny to me that we played this game in middle school, in which we’re traveling on the Oregon Trail, but we really learned nothing about what it was actually like. I put the play aside for a while because I wanted to do that research. Probably about five years ago, I got a really cool fellowship with a theatre here in town called The Lark. They support playwrights while they research plays, so I decided to revisit it. At that point, I wrote the full draft of the play and actually started to learn more about what life was like for people actually on the trail, and what life was like for women and how people viewed sadness then. I learned a lot about the history of mental illness and how it used to not be a thing. Now, it’s a thing. It all started back then. The two young women’s lives became clear to me first and then I started using the game as a structure, which was just a lot of fun, because I love that game as I think many people did when they were young.