House of the Dragon Arrives with Fire and Blood—and a Wisely Limited Scope
Photo Courtesy of HBO
It’s been three years and change since the series finale of Game of Thrones aired on HBO, and maybe that’s not enough critical distance to truly evaluate its legacy. But the view from the future is about the same as it was the Sunday night when the finale aired; this was a show that started out brilliantly, more or less maintained its form right up until the point when its world-building mechanisms reached maximum breadth, and then, like a supernova, collapsed on itself in one of the most painful denouements… ever? The main charge leveled at creators David Benioff and D.B. Weiss back then was that the minute they ran out of book material, they were hapless; and while that’s true, in another sense they followed the arc of the books pretty faithfully. George R.R. Martin got to the same point in the story, hit a similar wall, and has been paralyzed into inaction for a decade. Is doing nothing really so much better than the TV version, which was making a complete hash of it until they could say “okay, now it’s done”?
I mention all of this not to rehash a nation’s sour grapes, but to attempt to explain why I, and so many others in my little world, just assumed ipso facto that HBO’s new series House of the Dragon was going to be trash. Yes, there is technically source material here, and as a Song of Ice and Fire nerd, I greatly enjoyed the source material (primarily 2018’s Fire & Blood), but in this case the source material was more of a reference book told like a history, rather than the fiction that came complete with dialogue and intricate character development that formed the basis for the first few seasons Game of Thrones. In other words, it was more like that show’s end; a series of plot points from Martin, followed by, “good luck!” That didn’t work the first time, and there wasn’t much reason for it to work this time.
But as they say in sports, the game isn’t played on paper, and as I watched the first episode this past week, it didn’t take more than ten minutes before I was hit with the sinking feeling that my priors were getting incinerated in metaphorical dragon fire, and my job as a reviewer was about to get a lot more complicated. House of the Dragon, it turns out, is not trash. In fact, it’s very good. The trick is in figuring out why.
Here’s where I’ve arrived on that question, and I’m afraid I have to resort to another sports cliche: It works because they didn’t try to do too much. This is the story of the Dance of the Dragons, the Targaryen Civil War that precedes the events of Game of Thrones by about 150 years, and comes about 130 years after Aegon I Targaryen and his sisters conquered most of Westeros. It’s almost smack dab in the middle of the 283 year Targaryen reign in Westeros, and there are dragons aplenty, but already you’re getting the sense that while the end is still far away, the first scribblings of the collapse are on the wall. The (mostly) peaceful 55-year reign of Jaehaerys I has come to an end, his grandson Viserys I sits on the throne after a contested succession, and just a few years later, when the action of House of the Dragon begins, there is another succession controversy that is politically complex but essentially stems from the fact that Viserys does not yet have a male heir.
Regardless of how arcane and nerdy that all sounds, the story here is a banger, partly because we already know about the Targaryens and how interesting they are, but partly because George R.R. Martin is a brilliant political plotter. Even if Game of Thrones had never existed, you could take these narrative ingredients, set them in any time or place, and baby, you got a stew going. The truth is, you don’t even really need dragons, or special effects, or any of the other gimmicky things that ended up taking center stage at the end of Game of Thrones in lieu of that precious chief ingredient: story.