Christopher Nolan’s War on Time
Photo: Warner Bros. Pictures
Dunkirk contains three storylines: “The Mole,” which takes place over a week and follows young British troops trying to get away from a Nazi-besieged Dunkirk; “The Sea,” a day in which a civilian man (Mark Rylance), his son (Tom Glynn-Carney) and the son’s friend (Barry Keoghan) take a boat out to fetch the stranded soldiers back to England; and “The Air,” one hour of British air force pilots engaging the German Stukas and bombers who are picking off both the soldiers on the beach and the boats that come for them.
These three storylines, though taking place over very different time frames, are given equal footing. From its dread-drenched beginning, through a whole lot of harrowing middle, to its resonant conclusion, Dunkirk constantly intercuts between these three fragments of time, vivid recreations of different accounts of the same epochal event brought together to combine, spin off each other and then unfurl. Memories meticulously preserved, but also lost.
Those who assert that the film might be stronger if it had adhered to a more linear approach underestimate what this film accomplishes with its overlapping temporal strata—they even fail to connect it to the context of Nolan’s oeuvre. The cutting back and forth in time heightens the sense of disorientation for which Dunkirk strives in its depiction of war, but it also highlights textual connections (we see Cillian Murphy’s “Shivering Soldier” in the PTSD climax of his arc in “The Sea,” and in the next scene—from “The Mole” timeline—we see his composure as a commanding officer pre-PTSD), creates foreshadowing without having to indulge clichéd foreshadowing cues and allows the film to steadily build for over an hour to an extended sequence of catharsis.
Dunkirk also grants perspective. We see a Stuka shot down; in the next moment we see that same Stuka flying on past a boat it has failed to hit, Rylance’s Mr. Dawson stating that the plane “has bigger fish to fry.” In miniature the film here mirrors the same effect that it has as a whole, spending its time on a defeat and retreat, but one where we the audience have the benefit of history to know how things turn out, and what the survival of the British army meant for World War II.
Yet Dunkirk immerses itself in that moment in time: those losses, the sacrifices made, that overwhelming uncertainty of what’s to come. It has perspective, but also respect for the dead and compassion for the past. It’s perhaps the most emotionally aware and honest of all of Christopher Nolan’s films—it is the wisest, while on the surface barely trying, for virtue of its minimal dialogue and scant exposition, which is a welcome change of pace not just from Nolan’s recent work but large-scale films in general. The ambivalence, the equal parts tragedy and triumph with which Dunkirk resounds, is not muted, but complete. And the non-linear weaving helps achieve this. Director Andrei Tarkovsky wrote a book about his philosophy towards filmmaking, calling it Sculpting in Time; Nolan, on the other hand, doesn’t sculpt, he deconstructs. He uses filmmaking to tear time apart so he can put it back together as he wills.
A spiritual person, Tarkovsky’s films were an expression of poetic transcendence. For Nolan, a rationalist, he wants to cheat time, cheat death. His films often avoid dealing with death head-on, though they certainly depict it. What Nolan is able to convey in a more potent fashion is the weight of time and how ephemeral and weak our grasp on existence. Time is constantly running out in Nolan’s films; a ticking clock is a recurring motif for him, one that long-time collaborator Hans Zimmer aurally literalized in the scores for Interstellar and Dunkirk. Nolan revolts against temporal reality, and film is his weapon, his tool, the paradox stairs or mirror-upon-mirror of Inception. He devises and engineers filmic structures that emphasize time’s crunch while also providing a means of escape.
In Memento and Inception, Nolan and his brother Jonathan wrote narratives that enabled these structures. For Memento, the protagonist can’t create new memories, and the reverse order chronology of the scenes helps immerse the viewer in a simulation of that experience. At the end of the film, the beginning of its story, Guy Pearce’s Leonard states, “We all need memories to remind us of who we are—I’m no different,” and it’s heartbreaking because you know what is going to happen, something his character will know only for a moment, and then lose forever.
In Inception different layers exist within the dream world, and the deeper one goes into the subconscious the more stretched out one’s mental experience of time. If one could just go deep enough, they could live a virtual eternity in their mind’s own bottomless pit. “To sleep perchance to dream”: the closest Nolan has ever gotten to touching an afterlife.