Tristan Donovan’s It’s All A Game Offers a Thorough History of Board Games
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Tristan Donovan’s It’s All a Game chronicles the history of board games—the highest form of entertainment that does not involve drinking or naps. Donovan’s approach to the subject matter is appropriately attentive, yet his book proves both highly involving and strangely dull. It is, in a way, as though it were both beer and rubbing alcohol at once: How is such a combination even real? The result makes this well-written book unlike any other nonfiction work I can remember.
Donovan takes the subject seriously—so seriously that this version of gaming history must be the driest on the permanent record. It’s All A Game’s tone is occasionally wearying, never once letting you forget that you are getting an education. It’s like a piano teacher who keeps reminding you that attractive people love musicians, so now you should do 20 more renditions of “Heart and Soul.” A martian reading the work would think humans played games to get into heaven, not for enjoyment.
From the baffling Game of Ur to the comprehensively fun Settlers of Catan, Donovan takes us on a long tour through the ins and outs of universal gaming history. Along the path, he regales us with true histories of every influential board game worth a look-see. The essay on The Game of Life is a submerged treatise on the component pieces of human satisfaction; the story of chess moves with queenly ease across the checkered past of the Old World. And who knew that backgammon had ever been an object of love outside of Iran?