The Garfield Movie Isn’t as Lazy as It Could Be

It’s a fool’s errand, trying to assign consistent authorship to the directors of American big-studio animation. Beyond the occasional Brad Bird who makes movies that are unmistakably his, house styles in these movies depend more on the overall production team that might fuse together a particular sense of humor with a particular drawing style (like Sony’s squash-and-stretch revival, or Illumination’s frenetic hackwork and obsession with weird little close-set eyes). Mark Dindal provides a perfect example: After directing the cultishly appreciated, Looney Tunes-indebted Cats Don’t Dance, he helped turn Disney’s The Emperor’s New Groove from a troubled epic into a similarly scrappy combination of slapstick and sincerity. But sometimes the studio machinery simply churns along mercilessly, and Dindal had no such luck directing the fairly abysmal Chicken Little for the very same studio where he helped save Groove, putting no discernible stamp on it at all.
This is to say that there’s no particular reason to expect Dindal’s talent to shine through on The Garfield Movie, a rights-expiration party from no animation studio in particular. Technically, yes, there this one: The movie was animated by DNEG, a firm without a strong identity of its own, having finished up the work started by Blue Sky on the wonderful Nimona for Netflix, followed by the barely-seen Under the Boardwalk, a straight-to-video feature from Paramount. Despite the parent conglomerate, this isn’t a Sony Pictures Animation movie from the team that made Cloudy with a Chance of Meatballs or Hotel Transylvania; even more than those family-movie franchises, it’s a product relaunch, designed to bring the feline comic-strip and cartoon-show staple, created and brand-managed by Jim Davis, into the lucrative world of big-screen CG animation while enhancing his cuteness (and presumably his lucrativeness) by 20 to 35 percent. And hey, why does he have to be so mean to his dog sidekick Odie, anyway? Don’t kids like it more when cats and dogs nuzzle up to each other with empathy, rather than kick each other off of tables?
Yet despite all this corporate positioning, despite the softening of Garfield’s behavior and the flattening of his voice – now provided by Chris Pratt in a match as inexplicable as his Mario – The Garfield Movie does actually play a bit like a cartoon from the director of Cats Don’t Dance and The Emperor’s New Groove. In place of the characteristic yet dispiriting indolence of the “live-action” Garfield movies of the 2000s – which became an accidental Ponzi scheme when the name Joel H. Cohen on the original’s screenplay supposedly convinced Bill Murray he was signing on to a movie associated with Joel Coen, from the famous filmmaking siblings – is an amusing slapstick adventure with some comic-strip zip.
Pratt’s Garfield offers a trailer-ready prologue where he explains how, as an adorable puffball kitten, he was abandoned by his “outdoor cat” father Vic (Samuel L. Jackson), and adopted by the lonely Jon Arbuckle (Nicholas Hoult) over the rapacious consumption of Italian food. The pair is soon joined by Odie (Harvey Guillén), a chipper dog of indeterminate breed; whatever his lineage, he’s a less purely dopey variation than his comics counterpart, here often cast as the (wordless) voice of reason. Garfield and Odie’s domestic bliss – Garfield’s composed largely of eating, Odie’s of faithful servitude – is shattered by Jinx (Hannah Waddingham), a cat who ropes Garfield into a vengeful plot against his shiftless dad.
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