Marvel’s Agents of S.H.I.E.L.D. Costume Designer Ann Foley on New Looks for Season Three
Photo Credit: Getty Images
From day one of Season One, Ann Foley’s been on board. The mastermind behind the unique styles of every character on Marvel’s Agents of S.H.I.E.L.D., Foley is equal parts fashionista and visual storyteller. Paste caught up with the costume designer and got an inside look at her role in developing some of our favorite heroes and villains.
Paste Magazine: When we first arranged this chat, you and I both turned to Twitter to get some questions from fans of the show. Were you surprised by how much feedback we got? I thought it was awesome!
Ann Foley: We’ve got really amazing fans, so I knew we would. I’m really always very happy to interact with them on Twitter and they know that, so I was not surprised by the level of questions.
Paste: How did you come to be the costume designer for Agents of S.H.I.E.L.D.?
Foley: I was brought on the pilot as the assistant costume designer to Betsy Heimann. When the show got picked up and went to series, Betsy was not available. She was on her way to go do a feature in New York, so she recommended me to the producers to take over the show. Thankfully, they were willing to take a chance on a relatively new designer because I had only designed a couple of things prior to S.H.I.E.L.D. It was great.
Paste: Were you prepared for the unique aspects of working with Marvel characters?
Foley: Well, I had a very incredible career as an assistant costume designer. I was very fortunate to work on some very high profile projects ranging from Star Trek Into Darkness, to Hansel and Gretel: Witch Hunters, and even ten- plus years ago on the first Fantastic Four. I am pretty well versed in that custom-made costume world. Fortunately, working on these projects and with these amazing costume designers, gave me an incredible base to be able to take over a show like S.H.I.E.L.D.
Paste: Because the Marvel fanbase is so passionate about learning about the past, present and future of the product, is there a certain level of pressure in this environment to keep your work confidential?
Foley: Every job I’ve ever had has had super secrecy surrounding it. Star Trek was probably one of the most intense, so I am used to not being able to talk about what I am doing. It’s kind of second nature to me. With the advent of social media, it does get a little harder to keep everything a secret. Hey, I work for S.H.I.E.L.D., so I’m always waiting for those guys to come around the corner (laughs).
Paste: You guys certainly got ahead of the snoopers and created your own buzz last month by revealing the new look for Daisy Johnson—the character formerly known as Skye. Did that move generate the excitement that you expected?
Foley: Everyone is excited, including me. I am very excited about this costume. It’s something I started thinking about towards the end of Season Two when we found out who she was. I was hoping that they would go there and fortunately they did—the writers. It is so much fun to get to do this kind of stuff. I’ve always said that I go straight to the comics for my initial inspiration and my research. I work with my two illustrators, Phillip Boutay and Josh Shaw, to create a really cool illustration using some of the original ideas from “Quake” in the comic book universe. I felt that it was important to get the “Quake” symbol onto her costume. We put it on the gauntlet and then we put it into the back of her jacket which is one of the coolest things I’ve done so far, I think. I tried to also give a nod to her Season Two tactical, so I incorporated some of the style lines from that into the top of the jacket, around the shoulder area. I am really happy with how it turned out.
I wanted Chloe Bennet to love it too, and I think she does. She feels very empowered in it and strong, and she looks amazing. It’s been a really fun costume.
Paste: You talked about working with others to create these looks. Are many people involved in deciding on costumes and styles, especially when dealing with characters that have already existed in the comics?
Foley: It’s always a collaboration, whether we are building a superhero costume or we are building a look for a character out of street clothes. It is always a collaboration. I work really closely with Maurissa Tancharoen, who is one of the co-creators on the show. We work so closely in developing the look of all of these characters, and we have since Season One. Our goal in Season One was to create what was originally six, and now I think we are at ten, super strong, identifiable characters by their clothes. You can look at them immediately and identify who they are as a person, as a character. I feel like we have accomplished that. Each season has had its own very specific look and it’s changed somewhat dramatically, but you can still recognize the character, even though their look is changing—it’s shifted and gotten a little bit darker. You can still tell who they are, and that’s been really fun. When we do preexisting characters from the MCU, once they start illustrating, then I start working specifically with Joe Quesada on the approval process for the illustration. It’s always been great and a wonderful collaboration with those guys. We’ve done some really cool stuff, and I am very happy.