State of the Art: Scott Kolins on Imagination and Collaboration in Past Aways
Past Aways, out Wednesday from Dark Horse, is not your average science-fiction comic. The protagonists spend most of the first issue trying to kill each other or themselves, while the world at large has a minor meltdown (somewhat literally) over a monster the size of a chicken. Why? The time-traveling Past Aways team is stranded in a primitive, backwards prehistory—otherwise known as our present.
Things are rarely typical with writer Matt Kindt, and this time he’s joined by Big Two stalwart and fan-favorite artist Scott Kolins to bring this dysfunctional, time-addled team to life. Paste spoke with Kolins over email to discuss building a new property away from Marvel or DC, collaborating with another writer/artist and avoiding the obvious inspirations.
Designing From the Ground Up
Kolins is best known for more than two decades of work at the Big Two, most notably his frenetic Flash runs with writer Geoff Johns. Past Aways is the veteran artist’s first major work outside of existing corporate properties, and with that comes the opportunity to create a world from scratch. “For Marvel and DC, most of the design work is done for the artist,” Kolins explains. “We know what the Fantasticar looks like. We know what car Batman drives. In Past Aways, we’re creating everything. That’s as simple as the kind of phones or coffee cups they use, to strange devices that can kill you with poison hairs or scramble your brain with temporal waves.”
“Strange” is a good choice of words for this time-travel-gone-wrong romp. A central plot point in the first issue is the discovery of a diminutive dragon-like creature that spits acid out of its asshole, an anomaly that proves to the stranded time travelers that there may be a way out of their chronological nightmare. The science fiction field is deep and often self-referential, with certain touchstones—Alien, Blade Runner, 2001: A Space Odyssey—that seem to bear overwhelming influence on anything in the genre. Kolins is doing his best to avoid the obvious sources and start fresh. “I’m trying not to look at or think of other things,” he says. “When those influences pop up, I immediately question it. I can’t get rid of all inspirations, but I’m trying.”
This includes staying out from under the shadow of Moebius, a godfather of science fiction sequential art. “People usually do make that Moebius line-work connection, but that was never intentional and I wouldn’t name him as a top 10 influence (despite his incomparable genius),” Kolins shares. “The best description of my drawing I heard was that I am the bastard child of Jack Kirby and Moebius. That bastard part is the pivotal portion of that phrase.”