“We’re the Alternative”: Publisher and Writer Eric Stephenson Talks Image Behind the Scenes and on the Frontline
A decade ago, Image Comics was a much different company than it is today. While it still housed blockbuster titles like The Walking Dead, the publisher was on the cusp of being a sprawling incubator of genre comics outside decades-old spandex fodder. But the company’s devotion to creator-owned comics and diverse content—now addressing a demographic cornucopia that falls beyond adult straight males—has solidified the publisher as a medium’s lab for future trends. Look no further than projects like Saga, Brian K. Vaughan and Fiona Staple’s sexual sci-fi war epic, or Sex Criminals, Matt Fraction and Chip Zdarsky’s hilarious exploration adult dating and time-stopping orgasms, to see what one imprint can do when it empowers the right voices with freedom.
At the center of this movement lies Eric Stephenson. Both Publisher of the company and writer of two books, Stephenson has continually pushed for major change in the industry. Between personally seeking and screening for new talents as well as consistently working to push comics forward as a medium, Stephenson stands as a major proponent for comics being all that they can be. With Image Expo set to debut Image’s latest line-up tomorrow, Paste chatted with Eric Stephenson about the industry, what Image has planned for the future and his writing on They’re Not Like Us and Nowhere Men.
Paste: It’s often said yet worth repeating: In the last half decade or so Image as a company leveled up and helped rally the creator-owned battle cry, in turn becoming a major player in the current iteration of the comics industry. What do you see currently as the main differences between the Image of 2010 against the modern day Image of 2015?
Eric Stephenson: Support. Whether we’re talking about retailers or readers, it’s pretty clear there’s a greater level of appreciation for what we’re doing now as opposed to then. Part of that is down to the material we’re publishing, but at the same time, we’ve always published great work. If you go back to 2006 or so, when we had a slate that included books like The Walking Dead, Fear Agent, Casanova, Phonogram and Fell, there was just a more subdued reaction to what we were doing.
Paste: On that same thread, Image is certainly responsible for ushering in some major changes in the industry and how other companies behave and the content they produce. But the comics industry is always growing and changing; when you look at the industry as a whole today vs. 2009 or so, what do you see? What keeps you up at night?
Stephenson: Well, I think the industry as a whole is probably better off now than it’s been in a long time, at least in a general sense. There’s a lot of amazing work being published right now, and regardless of how back issues are categorized, I think this is very much the golden age of comics. The quality of storytelling, the level of craftsmanship in today’s comics is, for the most part, pretty awe-inspiring, and more than that, it just keeps getting better. It took comics a while to capture the general public’s attention in a significant way, but I think it happened at just the right time, because as a medium, we’ve just gone from strength to strength over the last decade or so. At the same time, though, I think there’s still a distressing amount of short-term thinking in this business, with too much emphasis on padding third and fourth quarter profits at the expense of real sustainability.
Paste: Sales has become a hot button topic these days, from creators openly discussing their sales and livelihood to comic pundits trying to make sense of what the data means. One thing we do consistently see across all publishers, though, is this constant of first issues debuting well and subsequent issues trending downwards, sometimes dramatically. Considering how the industry has grown, how do you currently analyze this trend and how to react/respond/combat it?
Stephenson: I think that’s fairly consistent across all media these days. Albums debut at No. 1 and then plummet during their second week of release. Films either hit on opening weekend or they’re viewed as failures. There are exceptions to that, obviously, but generally speaking, comics are part of that same trend. Part of that is down to the speculation market, because even after decades of evidence to the contrary, there are still collectors out there who think they’re going to strike it rich by stocking up on the first issue of a hot new title. The flaw in that thinking, though, is that if a series doesn’t build up a sizable audience over time, if it doesn’t succeed, there isn’t going to be much ongoing demand for the first issue. That’s why multiple covers and exclusive covers and all the other gimmicks employed to inflate first issue orders ultimately do nothing to benefit series in the long run. The only thing that really matters is whether the books are good or not. Readers show up for the story, and if the story isn’t there, no amount of covers will keep a series alive.
Paste: Another Image Expo is happening tomorrow, and the Expo has certainly become a vaunted event boasting big announcements from popular creative teams. Given Image’s attitude towards always growing (past mantras being “What’s Next”, for example), what do you find is the main challenge in doing the show now? Do you find it’s difficult at all to follow previous years’ performances?
Stephenson: I don’t know about difficult in terms of announcements, because there’s a pretty constant influx of great talent interested in working with Image, but the keynote itself can be a bit of a challenge. I don’t ever want to be in a position where I’m just saying the same thing over and over again, so that requires a lot of forethought. There’s a big difference in having a forum to speak, and actually having something to say—that’s something I’m always acutely aware of. The announcements speak for themselves, really, but beyond that, I think it’s important to use the opportunity to speak directly to retailers, readers and the press as wisely as possible.
Paste: As the Image library grows and with it the talent base, how do you find the challenge of maintaining the balance in Image’s output? In terms of what new talent Image wants to help foster and showcase, how has the search or submission process changed?
Stephenson: That’s actually something we’re going to be discussing at this next Image Expo, because new talent is one of, not just Image’s, but our industry’s most important resources. We’ve launched a lot of new talent at Image, but there are new writers and artists entering the business all the time. The beauty of what we offer creators is that it doesn’t matter if you’re an established pro or someone working on project number one, the deal is exactly the same, so it benefits everyone involved to help grow new careers.
Paste: One thing that the comics Internet (fans, critics) has previously discussed, especially around Expo time, was how Image was supposedly presenting itself: lots of big names and not enough smaller names, not enough diversity in the creative teams, or that comics now have a “Big 3,” etc.—but this is also something you’ve always been open in responding to and dispelling. Image certainly has a name and reputation now (your recent cameo in Airboy certainly thumbs its nose at that), but how do you currently view the Image brand and Image’s place in the industry?
Stephenson: We’re the alternative. Whether it’s work-for-hire on corporate comics or creator-sharing deals from publishers looking to exploit comics in other media, Image is still exactly what it’s always been: the number one publisher of creator-owned comics. We’re not in the movie business—we don’t promise people a walk down the red carpet while we take 50 percent of their media rights. We make comics, and the reality of the situation is we’re one of the few actual comic book companies left at this point. So many other publishers are focused on finding a way onto TV or into movie theaters—which is fine—but really, that’s the individual creators’ business. They did the work—they should benefit from it.
They’re Not Like Us Cover Art by Simon Gane