Gamer Buzz: South Park Meets Santa’s Little Helper
“Whoever holds the Stick, controls the Universe.” -Cartman
Every now and again a great game slips through the cracks without getting the credit it deserves. If it were a movie, it would be considered a cult classic after everyone realized what they missed. South Park: The Stick of Truth is that game.
Nearly a year after its release, we found it dirt-cheap, in the PS3 store and gave it a download. Between Billy and I, we haven’t tackled a role playing game in years, maybe since Final Fantasy VII on the original PlayStation, so with some reservation we dove into this one. The Stick of Truth embraces and pokes fun at everything that has become cliché in the RPG genre and it’s brilliant.
“I’m going to kick your ass.” -Clyde
“Clyde, you have to wait your turn.” -Cartman
“That’s lame!” -Clyde
“Look, Clyde, it’s like olden times. You have to wait your turn. Like in the Middle Ages, Clyde. I know it’s lame, Clyde, but that’s how we’re f*cking doing it! Alright, Douchebag, bash Clyde’s face in. Don’t be shy.” -Cartman
Everything from the weapons, “magic”, special abilities, armor, the summoning of strange “beasts” to assist you when you battle the likes of Jesus, Mr. Slave, Mr. Hankey, and Tuong Lu Kim (City Wok), and turn-based battles…it’s all a throwback to the nuances that have grown to define the genre. The Stick of Truth contains, and laughs at, every bit of what a good RPG needs, but unleashes a steady flow of comic genius to draw in anyone who hasn’t played one before.