Hitman: Agent 47

Hitman: Agent 47 spends copious time addressing people’s ability to change who they are, but there’s little difference in quality between this adaptation of IO Interactive’s video game series and its 2007 Timothy Olyphant-headlined predecessor. Proving yet again that its source material is a thin premise upon which to base some derivative action, Aleksander Bach’s new film opens with an absolute barrage of exposition complemented by hordes of satellite-filtered computer graphics. It thereby kicks things off in the most confusing fashion possible, and sets the stage for a saga that makes little sense until at least midway through its story—at which point it resorts to merely copying numerous genre predecessors with embarrassing shamelessness.
As explicated through a stream of convoluted introductory narration, Hitman: Agent 47 concerns the search for Dr. Litvenko (Ciarán Hinds), a genius who created a race of genetically modified super soldiers known as Agents whose lethal skills are enhanced by their surgically removed capacity for pain, fear or love. Why such covert assassins are completely bald, have bar codes tattooed into the backs of their necks, and dress in designer black suits with red ties—thus making them wholly conspicuous in a crowd—is puzzling (albeit faithful to the video games). Yet that’s a rather minor problem when compared to the film’s script. After the initial info dump about Litvenko’s disappearance and various agencies’ hunt for him—some seeking to end the Agent program forever, others intent on using Litvenko to restart it for nefarious purposes—it jumps headlong into even murkier nonsense.