How Matt Kindt’s Plan To Save The World Helped Build Valiant’s Bright Future
Main Art by Dave Johnson
We’ve been talking for an hour, and Matt Kindt—a man who made a name for himself by crafting twisting, intricate narratives about spies and psychic manipulators complete with subliminal puzzles and clues—is struggling to tell me why he likes Conan the Barbarian so much.
“It doesn’t make any sense!” Kindt says. “I can draw lines from everything else I like! There’s a natural progression from one thing to the next.” You can see it in his bibliography: the crime and spies, psychics and science fiction of Pistolwhip, Revolver and MIND MGMT.
It’s kind of funny, really. Kindt makes comics a bit like puzzles—not the sort that is designed to stump, but the kind that employs the form and function of comics and genre to methodically craft stories. In a way, it feels like he’s constructing them in real time, right in front of you. Whether or not he’s collaborating with another artist, Kindt’s narratives have a way of fitting together that feels very deliberate. His prose is simple, his plotting clean, his mysteries constructed around you as you read them. He’s deceptively straightforward, without much flair or showmanship, but has complete faith in the bigness of his ideas and the humanity at their core.
This is the approach that Kindt has spent the last four years bringing to Valiant Comics. Following an unassuming one-shot—Bloodshot #0, with art by ChrisCross—Kindt has slowly worked his way across the entire fictional universe, first in books like Rai (a cyberpunk murder mystery with art by Clayton Crain) and Unity (a big ol’ team book with art mostly by Doug Braithwaite), then slowly running amok in giant crossovers like The Valiant, introducing the first new hero (and communist deity) to the relaunched Valiant canon in the Divinity tetralogy, and crafting a weird genre-bending spy-ninja thriller in Ninjak. With nearly 100 issues of Valiant comics to his name, he’s rapidly becoming one of the most tenured writers in the publisher’s history, with a body of work that has helped define Valiant as a cosmos that uses superheroes as a vehicle for genre storytelling.
X-O Manowar #4 Interior Art by Doug Braithwaite and Diego Rodriguez
Hence, Conan: it’s one of the last of Kindt’s personal genre influences to go unexplored in his comics oeuvre, and lies at the heart of his bold new take on X-O: Manowar with artists Tomas Giorello, Doug Braithwaite, Clayton Crain, Ryan Bodenheim and Mico Suayan.
“Honestly, as a creator, I’m trying to do every genre,” Kindt laughs. “I’m a fan of all of them. I know it sounds like a joke, but it’s like—I’ve done crime. But then, you do enough of that, you want to do something else. So spies was sort of the next step, and then I slowly started to ramp it up and spread into other genres and then I finally get back to superheroes [with Valiant].”
In Rai— a series that’s been on hiatus since reaching a conclusion of sorts in Valiant’s 4001 A.D. miniseries last year—you can find Kindt’s approach most clearly distilled. A murder mystery set in a far-future city where murder hasn’t existed for a thousand years, Rai slowly spirals out and reveals itself to be about the breakdown of the father-son relationship between its titular, human-machine hybrid hero, and the artificial intelligence that created him.
“I was probably four or five issues in when I realized it was a coming-of-age story,” Kindt says. “That breaking away in that weird time where you want to be independent of your parents, how difficult that can be. Everybody sort of has their own little story—it either goes well or does not. And then with Rai, of course, it went super weird and horrible.”
X-O Manowar #4 Interior Art by Doug Braithwaite and Diego Rodriguez