The Sony/Discovery Debacle Again Highlights The Fallacy Of ‘Digital Ownership’
Image via Sony
PlayStation recently announced that, as of the end of this year, all digital copies of Discovery content previously purchased on their platform will no longer be accessible due to “licensing arrangements.” The news has understandably triggered an uproar from consumers about things they spent hard-earned money on being taken from them, but this has happened before and will happen again. It’s only the latest chapter in the flimsy reality that is digital content ownership. Your friend who has been screaming about the importance of physical media for over a decade actually did have a point.
If you’re confused as to how licensing could affect content consumers seemingly own and have already paid for, it has something to do with those pesky residuals you kept hearing about during the SAG-AFTRA and WGA strikes. Pretty much everything that’s been discussed in recent months focuses on streaming residuals, which are connected to deals made for Subscription Video on Demand, or SVOD, services like Netflix or Disney Plus. There has also been a lot of chatter about Free Advertising Supported Streaming Television, or FAST, and Ad-supported Video On Demand, or AVOD, as structures for streaming monetization. The former are things like Pluto TV or Roku Channel that have set channels and schedules. In contrast, the latter is for free ad-supported on-demand tiers like Peacock or Hulu Basic options which can be free or less expensive than full premium subscriptions.
If you’re not confused enough, digital purchases on platforms like PlayStation or through movie and television storefronts like Vudu or Google are a completely different category known as Transactional Video On Demand, or TVOD. When distribution deals are made for television and movies, those complex contracts will almost always include different residual percentages and restrictions on TVOD, SVOD, AVOD, and FAST distribution. When contracts expire, it’s not uncommon for content to suddenly disappear from platforms that previously provided access.
In the latest case of Discovery content, that comes with the unspoken reality of the massive HBO Max and Discovery Plus consolidation following the WarnerMedia/Discovery merger finalizing. New people are in charge, making new decisions about how to distribute their content, and they don’t care if a licensing change yanks access from thousands of viewers for hundreds of different shows. They’ve done it before, and they’ll surely do it again.
The additional threat to digital content isn’t just licensing, it’s maintenance and platform upkeep. In most cases, the companies insist that content will be retained later on and provide methods to restore or reacquire it when things change. When Zune died out, Microsoft allowed a temporary window for customers to download purchased songs. When the Wii U and 3DS eShops shut down, some previously free content was no longer downloadable, though previously purchased games and DLC should still be accessible.